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SimulationCraft 623-02

for World of Warcraft 6.2.3 Live (build level 20726)

Current simulator hotfixes

General

Tag Spell / Effect Field Hotfixed Value DBC Value
2015-09-01 Touch of the Grave now scales its damage based on 50% of the character's Attack Power or Spell Power, whichever is greater.
Touch of the Grave (effect#1) average 0.00 8.00

Hunter

Tag Spell / Effect Field Hotfixed Value DBC Value
2015-07-20 Bestial Wrath now lasts 15 seconds (up from 10 seconds).
Bestial Wrath duration 15000.00 10000.00
2015-07-20 Serpent Sting damage increased by 25%.
Serpent Sting (effect#1) ap_coefficient 0.91 0.73
2015-07-20 Black Arrow damage increased by 25%.
Black Arrow (effect#1) ap_coefficient 0.71 0.57

Item

Tag Spell / Effect Field Hotfixed Value DBC Value
2015-11-18 Infallible Tracking Charm now has a massively increased damage and chance to trigger, but now only increases damage against demons for 5 seconds (down from 10 seconds.)
Demonbane rppm 3.00 0.96

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2015-07-20 Dragon's Breath damage increased by 150%
Dragon's Breath (effect#1) sp_coefficient 2.15 0.86
2015-07-20 Flamestrike DOT damage increased by 50%
Flamestrike (effect#2) sp_coefficient 0.15 0.10
2015-07-20 Flamestrike impact damage increased by 50%
Flamestrike (effect#1) sp_coefficient 1.17 0.78

Paladin

Tag Spell / Effect Field Hotfixed Value DBC Value
2016-01-30 Hammer of Wrath did not receive a 8% damage buff in 6.2.3.
Hammer of Wrath (effect#1) sp_coefficient 2.40 2.59

Shaman

Tag Spell / Effect Field Hotfixed Value DBC Value
2015-07-20 Mastery: Molten Earth damage has been increased by 11%.
Molten Earth (effect#1) sp_coefficient 1.11 1.00
2015-07-20 Ascendance now has a 2-minute cooldown (down from 3 minutes) for Elemental Shaman.
Ascendance cooldown 120000.00 180000.00

Warlock

Tag Spell / Effect Field Hotfixed Value DBC Value
2015-07-20 Incinerate damage increased by 5%.
Incinerate (effect#1) sp_coefficient 1.51 1.43
2015-07-20 Immolate damage increased by 5%.
Immolate (effect#1) sp_coefficient 0.52 0.50
2015-07-20 Conflagrate damage increased by 5%.
Conflagrate (effect#1) sp_coefficient 2.14 2.04
2015-07-20 Chaos Bolt damage increased by 5%.
Chaos Bolt (effect#1) sp_coefficient 2.39 2.28
2015-07-20 Conflagrate damage increased by 5%.
Conflagrate (effect#1) sp_coefficient 2.14 2.04
2015-07-20 Shadowburn damage increased by 5%.
Shadowburn (effect#2) sp_coefficient 3.57 3.40
2015-07-20 Incinerate damage increased by 5%.
Incinerate (effect#1) sp_coefficient 1.51 1.43
2015-07-20 Immolate damage increased by 5%.
Immolate (effect#1) sp_coefficient 0.52 0.50
2015-07-20 Chaos Bolt damage increased by 5%.
Chaos Bolt (effect#1) sp_coefficient 2.39 2.28
Rooqu

Rooqu : 103490 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
103489.8 103489.8 81.4 / 0.079% 15723.2 / 15.2% 4551.4
RPS Out RPS In Primary Resource Waiting APM Active Skill
21.2 21.2 Energy 40.60% 41.0 100.0% 100%
Origin https://eu.api.battle.net/wow/character/stormreaver/rooqu/advanced
Talents
  • 15: Subterfuge
  • 30: Nerve Strike
  • 45: Cheat Death
  • 60: Burst of Speed
  • 75: Internal Bleeding
  • 90: Anticipation
  • 100: Shadow Reflection
  • Talent Calculator
Glyphs
  • Glyph of Energy
  • Glyph of Vanish
  • Glyph of Feint
  • Glyph of Disguise
  • Glyph of Poisons
  • Glyph of Blurred Speed
Professions
  • engineering: 648
  • enchanting: 319

Charts

Action DPET Chart Action Damage Chart
DPS Timeline Chart Time Spent Chart

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Avoid% M-Count M-Hit M-Crit M-Crit% Up%
Rooqu 103490
Ambush 17008 16.5% 66.0 6.80sec 115995 115475 Direct 48.9 91223 182205 118072 29.5% 0.0% 53.2 27338 54651 29.5%  

Stats details: ambush

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 65.97 48.86 0.00 0.00 1.0045 0.0000 7652434.69 8123840.19 5.80 115475.33 115475.33
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
multistrike_crit 15.69 29.47% 54650.64 21290 91881 54749.10 36150 77775 857381 909671 5.77
multistrike 37.54 70.53% 27337.67 10645 45940 27377.93 22487 33569 1026306 1089094 5.77
hit 34.44 70.49% 91223.09 35483 153134 91362.93 76750 112534 3141794 3335441 5.80
crit 14.42 29.51% 182204.65 70966 306269 182484.86 108765 253454 2626953 2789635 5.84
 
DPS Timeline Chart
 

Action details: ambush

Static Values
  • id:8676
  • school:physical
  • resource:energy
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:60.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:talent.anticipation.enabled&combo_points+anticipation_charges<8&time>2
Spelldata
  • id:8676
  • name:Ambush
  • school:physical
  • tooltip:
  • description:Ambush the target, causing $sw2 Physical damage to the target (damage increased 40% if a dagger is equipped){$?s138106=false}[ and causes you to appear behind the target][]. Awards {$s3=2} combo $lpoint:points;.{$?s91023=false}[ For the next {$91021d=10 seconds}, your attacks bypass up to {$91021s1=100}% of that enemy's armor.][]
Weapon
  • normalized:true
  • weapon_power_mod:0.285714
  • weapon_multiplier:3.15
 
auto_attack_mh 9170 8.9% 475.1 0.95sec 8685 9270 Direct 379.1 7518 15040 8309 29.5% 19.0% 334.4 2255 4508 29.5%  

Stats details: auto_attack_mh

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 475.12 379.09 0.00 0.00 0.9369 0.0000 4126354.10 4786770.21 13.80 9270.04 9270.04
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
multistrike_crit 98.75 29.53% 4507.83 2235 9658 4509.50 3550 5692 445157 516478 13.84
multistrike 235.64 70.47% 2254.84 1117 4829 2255.45 1904 2597 531320 616285 13.81
hit 195.01 51.44% 7518.16 3725 16096 7519.91 6366 8548 1466137 1700958 13.82
crit 111.95 29.53% 15040.43 7449 32193 15048.42 11894 17791 1683739 1953050 13.81
miss 72.12 19.03% 0.00 0 0 0.00 0 0 0 0 0.00
 
DPS Timeline Chart
 

Action details: auto_attack_mh

Static Values
  • id:0
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.000
  • base_execute_time:1.80
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Weapon
  • normalized:false
  • weapon_power_mod:0.285714
  • weapon_multiplier:1.00
 
auto_attack_oh 4459 4.3% 469.4 0.96sec 4275 4514 Direct 374.3 3703 7405 4093 29.5% 19.0% 330.1 1110 2221 29.5%  

Stats details: auto_attack_oh

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 469.37 374.26 0.00 0.00 0.9470 0.0000 2006556.41 2330653.52 13.91 4514.02 4514.02
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
multistrike_crit 97.41 29.51% 2220.63 1109 4797 2221.32 1726 2656 216306 251231 13.94
multistrike 232.71 70.49% 1110.24 554 2398 1110.63 942 1277 258361 300089 13.92
hit 192.67 51.48% 3702.61 1848 7994 3703.75 3095 4245 713370 828594 13.92
crit 110.54 29.53% 7404.93 3696 15989 7407.38 6057 8754 818518 950739 13.93
miss 71.06 18.99% 0.00 0 0 0.00 0 0 0 0 0.00
 
DPS Timeline Chart
 

Action details: auto_attack_oh

Static Values
  • id:1
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.000
  • base_execute_time:1.80
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Weapon
  • normalized:false
  • weapon_power_mod:0.285714
  • weapon_multiplier:1.00
 
Backstab 4660 4.5% 97.6 4.37sec 21498 21402 Direct 80.0 15249 30501 19740 29.4% 0.0% 87.5 4575 9154 29.6%  

Stats details: backstab

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 97.62 80.03 0.00 0.00 1.0045 0.0000 2098674.96 2665394.80 21.26 21401.51 21401.51
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
multistrike_crit 25.90 29.60% 9154.28 5384 23233 9168.53 6914 13299 237102 301107 21.25
multistrike 61.59 70.40% 4574.64 2692 11617 4581.16 3706 5720 281750 357829 21.21
hit 56.46 70.55% 15248.80 8973 38722 15269.59 12514 18239 860955 1093484 21.21
crit 23.57 29.45% 30501.10 17945 77444 30541.90 22730 42802 718867 912974 21.27
 
DPS Timeline Chart
 

Action details: backstab

Static Values
  • id:53
  • school:physical
  • resource:energy
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:35.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:debuff.find_weakness.up|buff.archmages_greater_incandescence_agi.up|trinket.stat.any.up
Spelldata
  • id:53
  • name:Backstab
  • school:physical
  • tooltip:
  • description:Backstab the target, causing $sw2 Physical damage. Must not be in front of the target. Awards {$s3=1} combo $lpoint:points;.
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:1.00
  • base_dd_max:1.00
Weapon
  • normalized:true
  • weapon_power_mod:0.285714
  • weapon_multiplier:2.52
 
Deadly Poison (_dot) 1536 1.5% 294.9 1.52sec 2345 0 Periodic 119.6 3354 6706 4345 29.5% 0.0% 131.9 1006 2010 29.5% 99.4%

Stats details: deadly_poison_dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 294.86 234.57 149.08 119.64 0.0000 2.9999 691546.93 691546.93 0.00 1546.29 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 234.57 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
  Simulation Iteration Average  
Tick Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
multistrike_crit 38.9 29.52% 2010.35 156 3852 2010.73 1746 2337 78263 78263 0.00
multistrike 93.0 70.48% 1005.91 22 1926 1006.19 888 1127 93509 93509 0.00
hit 84.3 70.46% 3354.46 425 6419 3355.43 3072 3749 282772 282772 0.00
crit 35.3 29.54% 6705.91 144 12839 6707.60 5805 8186 237003 237003 0.00
 
DPS Timeline Chart
 

Action details: deadly_poison_dot

Static Values
  • id:2818
  • school:nature
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:2818
  • name:Deadly Poison
  • school:nature
  • tooltip:Suffering $w1 Nature damage every $t1 seconds.
  • description:{$@spelldesc2823=Coats your weapons with a Lethal Poison that lasts for {$2823d=3600 seconds}. Each strike has a {$2823h=30}% chance of poisoning the enemy for ${$2818m1*4} Nature damage over {$2818d=12 seconds}. Subsequent poison applications will instantly deal {$113780s1=0} Nature damage.}
Damage Over Time
  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.250140
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • dot_duration:12.00
  • base_tick_time:3.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH
 
Deadly Poison (_instant) 1567 1.5% 293.9 1.53sec 2400 0 Direct 234.3 1752 3505 2269 29.5% 0.0% 255.2 525 1051 29.5%  

Stats details: deadly_poison_instant

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 293.85 234.27 0.00 0.00 0.0000 0.0000 705130.51 705130.51 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
multistrike_crit 75.18 29.45% 1050.58 685 1982 1050.96 927 1219 78978 78978 0.00
multistrike 180.06 70.55% 525.30 342 991 525.45 475 609 94586 94586 0.00
hit 165.13 70.49% 1751.62 1141 3303 1752.18 1592 1926 289248 289248 0.00
crit 69.14 29.51% 3504.87 2282 6606 3506.03 3148 4178 242318 242318 0.00
 
DPS Timeline Chart
 

Action details: deadly_poison_instant

Static Values
  • id:113780
  • school:nature
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:113780
  • name:Deadly Poison
  • school:nature
  • tooltip:
  • description:Poisoned weapons have a chance to deal {$s1=0} Nature damage to a target already affected by Deadly Poison.
 
Eviscerate 9044 8.8% 54.1 8.33sec 75307 74971 Direct 42.6 55703 111352 72087 29.4% 0.0% 46.4 16700 33394 29.4%  

Stats details: eviscerate

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 54.06 42.55 0.00 0.00 1.0045 0.0000 4070914.42 4335606.43 6.11 74970.80 74970.80
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
multistrike_crit 13.67 29.45% 33393.97 18020 61675 33373.49 18020 47376 456478 486068 6.26
multistrike 32.75 70.55% 16700.43 9010 30837 16694.66 12498 21209 546914 582491 6.19
hit 30.02 70.56% 55703.19 30033 102791 55690.03 39542 68528 1672492 1781205 6.16
crit 12.53 29.44% 111352.06 60066 205582 111285.41 60066 161458 1395030 1485843 6.28
 
DPS Timeline Chart
 

Action details: eviscerate

Static Values
  • id:2098
  • school:physical
  • resource:energy
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:35.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:2098
  • name:Eviscerate
  • school:physical
  • tooltip:
  • description:Finishing move that causes damage per combo point: 1 point : ${($AP*0.559)*$<mult>*(1+$@versadmg)} damage 2 points: ${($AP*0.559)*$<mult>*(1+$@versadmg)*2} damage 3 points: ${($AP*0.559)*$<mult>*(1+$@versadmg)*3} damage 4 points: ${($AP*0.559)*$<mult>*(1+$@versadmg)*4} damage 5 points: ${($AP*0.559)*$<mult>*(1+$@versadmg)*5} damage
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.491920
  • spell_power_mod.direct:1.000000
  • base_dd_min:0.00
  • base_dd_max:0.00
Weapon
  • normalized:false
  • weapon_power_mod:0.000000
  • weapon_multiplier:0.00
 
Maalus 7553 7.3% 4.0 121.66sec 840478 0 Direct 3.3 1014560 0 1014560 0.0% 0.0% 0.0 0 0 0.0%  

Stats details: maalus

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 4.03 3.34 0.00 0.00 0.0000 0.0000 3388979.10 3388979.10 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 3.34 100.00% 1014560.02 327359 2071657 1015188.35 0 2071657 3388979 3388979 0.00
 
DPS Timeline Chart
 

Action details: maalus

Static Values
  • id:187626
  • school:arcane
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:187626
  • name:Maalus
  • school:arcane
  • tooltip:
  • description:{$@spelldesc187615=Awakens the powers of all the Savage Hallows worn by you and your allies, increasing damage dealt by ${$m1/100}% for {$187620d=15 seconds}. When this effect ends, each empowered player unleashes a blast of light that strikes all enemies within $187626A1 yards of the initiating player's location, inflicting damage equal to ${$m1/100}% of all damage they dealt while empowered. (2 min shared cooldown)}
Direct Damage
  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:3643175.02
  • base_dd_max:3643175.02
 
Rupture 6502 (11814) 6.3% (11.5%) 33.8 13.69sec 157460 156756 Periodic 174.1 9755 19516 12631 29.5% 0.0% 192.2 2926 5854 29.5% 96.5%

Stats details: rupture

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 33.78 26.95 217.33 174.10 1.0045 1.9965 2927399.26 2927399.26 0.00 11368.41 156755.60
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 26.95 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
  Simulation Iteration Average  
Tick Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
multistrike_crit 56.8 29.54% 5853.68 3 11168 5855.13 5046 6726 332215 332215 0.00
multistrike 135.4 70.46% 2925.57 1 5584 2926.57 2588 3268 396116 396116 0.00
hit 122.8 70.53% 9754.99 4 18613 9757.92 8965 10486 1197891 1197891 0.00
crit 51.3 29.47% 19515.96 8 37227 19524.04 17207 22248 1001177 1001177 0.00
 
DPS Timeline Chart
 

Action details: rupture

Static Values
  • id:1943
  • school:physical
  • resource:energy
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:25.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:(!ticking|remains<duration*0.3|(buff.shadow_reflection.remains>8&dot.rupture.remains<12&time>20))&(!glyph.hemorrhaging_veins.enabled|target.time_to_die>6)
Spelldata
  • id:1943
  • name:Rupture
  • school:physical
  • tooltip:Suffering $w1 damage every $t1 sec.
  • description:Finishing move that causes damage over time. Lasts longer per combo point: 1 point : ${$<bonus>*1*0.0685*$AP*0.5*8} over 8 sec 2 points: ${$<bonus>*2*0.0685*$AP*0.5*12} over 12 sec 3 points: ${$<bonus>*3*0.0685*$AP*0.5*16} over 16 sec 4 points: ${$<bonus>*4*0.0685*$AP*0.5*20} over 20 sec 5 points: ${$<bonus>*5*0.0685*$AP*0.5*24} over 24 sec{$?s79134=false}[ While you have poisoned your target, this damage deals {$79136s1=0} additional Nature damage and grants you {$79134s2=10} Energy. You gain additional Energy if a target dies with Rupture active.][]
Damage Over Time
  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.068500
  • spell_power_mod.tick:0.000000
  • base_td:1.00
  • dot_duration:4.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH
 
    Rupture (_sc) 5312 5.2% 177.8 3.51sec 13451 0 Direct 138.1 10007 20019 12959 29.5% 0.0% 154.8 3002 6004 29.5%  

Stats details: rupture_sc

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 177.76 138.08 0.00 0.00 0.0000 0.0000 2391161.59 2391823.96 0.03 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
multistrike_crit 45.67 29.50% 6004.07 5013 11165 6007.84 5265 7465 274208 274284 0.03
multistrike 109.12 70.50% 3001.89 2507 5582 3003.17 2684 3406 327581 327671 0.03
hit 97.37 70.52% 10007.47 8356 18608 10011.12 8912 11038 974421 974691 0.03
crit 40.71 29.48% 20018.90 16711 37216 20028.95 17536 23376 814952 815177 0.03
 
DPS Timeline Chart
 

Action details: rupture_sc

Static Values
  • id:168963
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:168963
  • name:Rupture
  • school:physical
  • tooltip:
  • description:{$@spelldesc1943=Finishing move that causes damage over time. Lasts longer per combo point: 1 point : ${$<bonus>*1*0.0685*$AP*0.5*8} over 8 sec 2 points: ${$<bonus>*2*0.0685*$AP*0.5*12} over 12 sec 3 points: ${$<bonus>*3*0.0685*$AP*0.5*16} over 16 sec 4 points: ${$<bonus>*4*0.0685*$AP*0.5*20} over 20 sec 5 points: ${$<bonus>*5*0.0685*$AP*0.5*24} over 24 sec{$?s79134=false}[ While you have poisoned your target, this damage deals {$79136s1=0} additional Nature damage and grants you {$79134s2=10} Energy. You gain additional Energy if a target dies with Rupture active.][]}
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:12495.68
  • base_dd_max:12495.68
 
Spirit Eruption 29862 28.6% 9.1 50.54sec 1460747 0 Direct 9.1 1460809 0 1460809 0.0% 0.0% 0.0 0 0 0.0%  

Stats details: spirit_eruption

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 9.08 9.08 0.00 0.00 0.0000 0.0000 13266513.50 13266513.50 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 9.08 100.00% 1460808.61 608 5702710 1487089.01 805531 2938821 13266513 13266513 0.00
 
DPS Timeline Chart
 

Action details: spirit_eruption

Static Values
  • id:184559
  • school:shadow
  • resource:none
  • range:40.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:184559
  • name:Spirit Eruption
  • school:shadow
  • tooltip:
  • description:{$@spelldesc184291=Your melee attacks have a chance to trigger Spirit Shift for {$184293d=10 seconds}. While a spirit, your damage dealt is stored up. When this effects ends, you explode back into corporeality, dealing ${100+$m1/100}.2% of the stored damage to all enemies within 10 yds, split evenly. (Approximately ${$procrppm}.2 procs per minute)}
Direct Damage
  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:997805.06
  • base_dd_max:997805.06
 
pet - shadow_reflection 45731 / 6818
Ambush 27503 4.0% 18.8 22.27sec 97985 0 Direct 18.8 56922 113866 73750 29.6% 0.0% 20.6 17077 34148 29.6%  

Stats details: ambush

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 18.76 18.76 0.00 0.00 0.0000 0.0000 1838601.70 1838601.70 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
multistrike_crit 6.08 29.57% 34147.90 25192 37527 34160.98 0 37527 207529 207529 0.00
multistrike 14.48 70.43% 17076.78 12596 18764 17116.68 14685 18764 247225 247225 0.00
hit 13.22 70.45% 56922.08 41987 62546 57057.33 51773 62546 752467 752467 0.00
crit 5.54 29.55% 113866.11 83974 125091 113778.11 0 125091 631381 631381 0.00
 
DPS Timeline Chart
 

Action details: ambush

Static Values
  • id:8676
  • school:physical
  • resource:energy
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:60.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:8676
  • name:Ambush
  • school:physical
  • tooltip:
  • description:Ambush the target, causing $sw2 Physical damage to the target (damage increased 40% if a dagger is equipped){$?s138106=false}[ and causes you to appear behind the target][]. Awards {$s3=2} combo $lpoint:points;.{$?s91023=false}[ For the next {$91021d=10 seconds}, your attacks bypass up to {$91021s1=100}% of that enemy's armor.][]
Weapon
  • normalized:false
  • weapon_power_mod:0.285714
  • weapon_multiplier:3.15
 
Eviscerate 9662 1.4% 8.3 52.14sec 77535 0 Direct 8.3 45047 90013 58231 29.3% 0.0% 9.2 13509 27044 29.6%  

Stats details: eviscerate

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 8.34 8.34 0.00 0.00 0.0000 0.0000 646959.29 646959.29 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
multistrike_crit 2.72 29.63% 27044.23 20318 30266 25536.71 0 30266 73664 73664 0.00
multistrike 6.47 70.37% 13509.30 10159 15133 13533.79 0 15133 87409 87409 0.00
hit 5.90 70.68% 45047.31 33863 50444 45166.38 0 50444 265665 265665 0.00
crit 2.45 29.32% 90013.04 67726 100887 84620.61 0 100887 220221 220221 0.00
 
DPS Timeline Chart
 

Action details: eviscerate

Static Values
  • id:2098
  • school:physical
  • resource:energy
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:35.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:2098
  • name:Eviscerate
  • school:physical
  • tooltip:
  • description:Finishing move that causes damage per combo point: 1 point : ${($AP*0.559)*$<mult>*(1+$@versadmg)} damage 2 points: ${($AP*0.559)*$<mult>*(1+$@versadmg)*2} damage 3 points: ${($AP*0.559)*$<mult>*(1+$@versadmg)*3} damage 4 points: ${($AP*0.559)*$<mult>*(1+$@versadmg)*4} damage 5 points: ${($AP*0.559)*$<mult>*(1+$@versadmg)*5} damage
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.507760
  • spell_power_mod.direct:1.000000
  • base_dd_min:0.00
  • base_dd_max:0.00
Weapon
  • normalized:false
  • weapon_power_mod:0.285714
  • weapon_multiplier:0.00
 
Rupture 8566 1.2% 4.8 101.00sec 119492 0 Periodic 51.2 6488 12990 8402 29.4% 0.0% 56.3 1946 3896 29.5% 22.6%

Stats details: rupture

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 4.79 4.79 51.16 51.16 0.0000 1.9857 571816.08 571816.08 0.00 5629.05 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 4.79 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
  Simulation Iteration Average  
Tick Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
multistrike_crit 16.6 29.51% 3895.56 201 5310 3906.27 3232 5310 64743 64743 0.00
multistrike 39.7 70.49% 1946.02 78 2655 1951.07 1703 2226 77249 77249 0.00
hit 36.1 70.56% 6487.67 261 8850 6504.98 5904 7227 234162 234162 0.00
crit 15.1 29.44% 12989.76 178 17699 13021.71 10925 15762 195663 195663 0.00
 
DPS Timeline Chart
 

Action details: rupture

Static Values
  • id:1943
  • school:physical
  • resource:energy
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:25.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:1943
  • name:Rupture
  • school:physical
  • tooltip:Suffering $w1 damage every $t1 sec.
  • description:Finishing move that causes damage over time. Lasts longer per combo point: 1 point : ${$<bonus>*1*0.0685*$AP*0.5*8} over 8 sec 2 points: ${$<bonus>*2*0.0685*$AP*0.5*12} over 12 sec 3 points: ${$<bonus>*3*0.0685*$AP*0.5*16} over 16 sec 4 points: ${$<bonus>*4*0.0685*$AP*0.5*20} over 20 sec 5 points: ${$<bonus>*5*0.0685*$AP*0.5*24} over 24 sec{$?s79134=false}[ While you have poisoned your target, this damage deals {$79136s1=0} additional Nature damage and grants you {$79134s2=10} Energy. You gain additional Energy if a target dies with Rupture active.][]
Damage Over Time
  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.068500
  • spell_power_mod.tick:0.000000
  • base_td:1.00
  • dot_duration:4.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH
Weapon
  • normalized:false
  • weapon_power_mod:0.285714
  • weapon_multiplier:0.00
 
Healing and Absorb Stats HPS HPS% Execute Interval HPE HPET Type Count Hit Crit Avg Crit%
Rooqu 0
Simple Action Stats Execute Interval
Rooqu
Arcane Torrent 4.3 122.53sec

Stats details: arcane_torrent

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 4.26 2.65 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 2.65 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
 
DPS Timeline Chart
 

Action details: arcane_torrent

Static Values
  • id:25046
  • school:arcane
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:90.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:energy<80&buff.shadow_dance.up
Spelldata
  • id:25046
  • name:Arcane Torrent
  • school:arcane
  • tooltip:Silenced.
  • description:Silence all enemies within $A1 yards for {$d=2 seconds} and restore $m2 Energy. Non-player victim spellcasting is also interrupted for {$32747d=3 seconds}.
 
Draenic Agility Potion (potion) 2.0 0.00sec

Stats details: draenic_agility_potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 1.87 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
  Simulation Iteration Average  
Tick Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 1.9 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
 
DPS Timeline Chart
 

Action details: potion

Static Values
  • id:156423
  • school:none
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • cooldown:60.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:
Spelldata
  • id:156423
  • name:Draenic Agility Potion
  • school:physical
  • tooltip:Agility increased by {$s1=1000}.
  • description:Increases your Agility by {$s1=1000} for {$d=25 seconds}.
 
Premeditation 10.2 44.68sec

Stats details: premeditation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 10.15 8.47 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
none 8.47 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
 
DPS Timeline Chart
 

Action details: premeditation

Static Values
  • id:14183
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:20.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:!talent.marked_for_death.enabled
Spelldata
  • id:14183
  • name:Premeditation
  • school:physical
  • tooltip:
  • description:Adds {$s1=2} combo points. You must add to or use those combo points within {$d=18 seconds} or the combo points are lost.
 
Preparation 2.0 320.66sec

Stats details: preparation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 2.00 1.63 0.00 0.00 1.0045 0.0000 0.00 0.00 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
none 1.63 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
 
DPS Timeline Chart
 

Action details: preparation

Static Values
  • id:14185
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:300.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:!buff.vanish.up&!buff.shadow_dance.up&cooldown.vanish.remains>45
Spelldata
  • id:14185
  • name:Preparation
  • school:physical
  • tooltip:
  • description:Immediately resets the cooldown on your Sprint, Vanish, and Evasion.
 
Shadow Dance 8.0 60.84sec

Stats details: shadow_dance

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 8.00 5.89 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
none 5.89 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
 
DPS Timeline Chart
 

Action details: shadow_dance

Static Values
  • id:51713
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:60.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:energy>=energy.max-10&buff.stealth.down|((buff.bloodlust.up|buff.deathly_shadows.up)&(dot.hemorrhage.ticking|dot.garrote.ticking|dot.rupture.ticking))
Spelldata
  • id:51713
  • name:Shadow Dance
  • school:physical
  • tooltip:Can use opening abilities without being stealthed. Energy cost of Ambush reduced by {$s2=20}.
  • description:Enter the Shadow Dance for {$d=8 seconds}, allowing the use of abilities that ordinarily require Stealth, and reducing the Energy cost of Ambush by {$s2=20}.
 
Shadow Reflection 4.3 122.14sec

Stats details: shadow_reflection

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 4.32 3.70 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
none 3.70 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
 
DPS Timeline Chart
 

Action details: shadow_reflection

Static Values
  • id:152151
  • school:physical
  • resource:none
  • range:20.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:120.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:buff.shadow_dance.up|(set_bonus.tier18_4pc=1&time<2)
Spelldata
  • id:152151
  • name:Shadow Reflection
  • school:physical
  • tooltip:You have a Shadow Reflection, watching you and replicating your abilities used.
  • description:Summon a shadow of yourself on the target that will watch you and memorize your offensive ability usage for the next 8 sec. After this time, it will mimic the memorized abilities on its target over the next 8 sec.
 
Slice and Dice 13.4 36.50sec

Stats details: slice_and_dice

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 13.42 11.20 0.00 0.00 0.9297 0.0000 0.00 0.00 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
none 11.20 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
 
DPS Timeline Chart
 

Action details: slice_and_dice

Static Values
  • id:5171
  • school:physical
  • resource:energy
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:25.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:
Spelldata
  • id:5171
  • name:Slice and Dice
  • school:physical
  • tooltip:Attack speed increased by $w1%.$?$w2!=0[ Regaining $w2 Energy every $t2 sec.][]
  • description:Finishing move that consumes combo points to increase attack speed by {$s1=40}%{$?s79152=false}[ and grant {$79152s1=8} Energy per $5171t2 sec][]. Lasts longer per combo point: 1 point : 12 seconds 2 points: 18 seconds 3 points: 24 seconds 4 points: 30 seconds 5 points: 36 seconds
 
Vanish 10.5 48.66sec

Stats details: vanish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 10.51 8.76 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
none 8.76 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
 
DPS Timeline Chart
 

Action details: vanish

Static Values
  • id:1856
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:90.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:set_bonus.tier18_4pc=1&time<1
Spelldata
  • id:1856
  • name:Vanish
  • school:physical
  • tooltip:Improved stealth.
  • description:Allows you to vanish from sight, entering an improved stealth mode for {$11327d=3 seconds}. For the first {$11327d=3 seconds} after vanishing, damage and harmful effects received will not break stealth. Also breaks movement impairing effects.
 

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit Overflow
Anticipation 48.0 46.8 9.4sec 4.7sec 21.45% 21.50% 0.3(0.3)

Buff details

  • buff initial source:Rooqu
  • cooldown name:buff_anticipation
  • max_stacks:5
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • anticipation_1:7.33%
  • anticipation_2:5.05%
  • anticipation_3:4.33%
  • anticipation_4:3.02%
  • anticipation_5:1.72%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:115189
  • name:Anticipation
  • tooltip:Your next offensive finishing move will grant you {$s1=1} combo points on that target.
  • description:{$@spelldesc114015=When one of your attacks generates a combo point while you already have 5 combo points, you gain an Anticipation charge. Performing an offensive finishing move consumes all Anticipation charges and grants you a combo point for each.}
  • max_stacks:5
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 9.06% 11.48% 0.0(0.0)

Buff details

  • buff initial source:Rooqu
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • duration:40.00
  • cooldown:300.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • bloodlust_1:9.06%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by {$s1=30}%.
  • description:Increases haste by {$s1=30}% for all party and raid members within $a1 yards. Lasts {$d=40 seconds}. Allies receiving this effect will become Sated and be unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Deathly Shadows 10.5 0.0 45.0sec 48.7sec 23.06% 37.75% 0.0(0.0)

Buff details

  • buff initial source:Rooqu
  • cooldown name:buff_deathly_shadows
  • max_stacks:1
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • deathly_shadows_1:23.06%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:188700
  • name:Deathly Shadows
  • tooltip:Increases all damage done by {$s1=30}%.
  • description:{$@spelldesc186278=Your Vanish now awards $m1 Combo Points when used and increases all damage done by {$188700s1=30}% for {$188700d=10 seconds}.}
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Draenic Agility Potion 2.0 0.0 336.1sec 0.0sec 10.87% 10.93% 0.0(0.0)

Buff details

  • buff initial source:Rooqu
  • cooldown name:buff_draenic_agility_potion
  • max_stacks:1
  • duration:25.00
  • cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00

Stat Buff details

  • stat:agility
  • amount:1000.00

Stack Uptimes

  • draenic_agility_potion_1:10.87%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:156423
  • name:Draenic Agility Potion
  • tooltip:Agility increased by {$s1=1000}.
  • description:Increases your Agility by {$s1=1000} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Maalus 4.3 0.0 121.7sec 121.7sec 14.02% 36.71% 0.0(0.0)

Buff details

  • buff initial source:Rooqu
  • cooldown name:buff_maalus
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.28

Stack Uptimes

  • maalus_1:14.02%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:187620
  • name:Maalus
  • tooltip:$?$w1>0[Damage dealt increased by $w1%. When this effect ends, the triggering ally will explode for $w1% of all damage dealt while empowered.][Contributing toward the master's Savage Hollows.]
  • description:{$@spelldesc187615=Awakens the powers of all the Savage Hallows worn by you and your allies, increasing damage dealt by ${$m1/100}% for {$187620d=15 seconds}. When this effect ends, each empowered player unleashes a blast of light that strikes all enemies within $187626A1 yards of the initiating player's location, inflicting damage equal to ${$m1/100}% of all damage they dealt while empowered. (2 min shared cooldown)}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Mark of the Frostwolf 27.2 25.1 16.8sec 8.8sec 50.82% 50.85% 11.5(11.5)

Buff details

  • buff initial source:Rooqu
  • cooldown name:buff_mark_of_the_frostwolf
  • max_stacks:2
  • duration:6.00
  • cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00

Stat Buff details

  • stat:multistrike_rating
  • amount:500.00

Stack Uptimes

  • mark_of_the_frostwolf_1:25.66%
  • mark_of_the_frostwolf_2:25.15%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:159676
  • name:Mark of the Frostwolf
  • tooltip:Multistrike increased by $w1.
  • description:Increases multistrike by {$s1=500}.
  • max_stacks:2
  • duration:6.00
  • cooldown:0.00
  • default_chance:101.00%
Master of Subtlety 10.5 0.0 44.9sec 44.9sec 13.63% 13.69% 10.1(10.1)

Buff details

  • buff initial source:Rooqu
  • cooldown name:buff_master_of_subtlety
  • max_stacks:1
  • duration:6.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • master_of_subtlety_1:13.63%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:31666
  • name:Master of Subtlety
  • tooltip:
  • description:
  • max_stacks:0
  • duration:6.00
  • cooldown:0.00
  • default_chance:100.00%
Master of Subtlety (_passive) 10.5 0.0 45.0sec 48.7sec 14.72% 14.78% 0.0(0.0)

Buff details

  • buff initial source:Rooqu
  • cooldown name:buff_master_of_subtlety_passive
  • max_stacks:1
  • duration:225.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • master_of_subtlety_passive_1:14.72%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:31223
  • name:Master of Subtlety
  • tooltip:
  • description:Attacks made while stealthed and for 6 seconds after breaking stealth cause an additional {$s1=10}% damage.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:0.00%
Shadow Dance 8.0 0.0 60.8sec 60.8sec 17.51% 17.56% 0.0(0.0)

Buff details

  • buff initial source:Rooqu
  • cooldown name:buff_shadow_dance
  • max_stacks:1
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • shadow_dance_1:17.51%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:51713
  • name:Shadow Dance
  • tooltip:Can use opening abilities without being stealthed. Energy cost of Ambush reduced by {$s2=20}.
  • description:Enter the Shadow Dance for {$d=8 seconds}, allowing the use of abilities that ordinarily require Stealth, and reducing the Energy cost of Ambush by {$s2=20}.
  • max_stacks:0
  • duration:8.00
  • cooldown:60.00
  • default_chance:0.00%
Shadow Reflection 4.3 0.0 122.0sec 122.2sec 14.92% 14.98% 0.0(0.0)

Buff details

  • buff initial source:Rooqu
  • cooldown name:buff_shadow_reflection
  • max_stacks:1
  • duration:16.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • shadow_reflection_1:14.92%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:152151
  • name:Shadow Reflection
  • tooltip:You have a Shadow Reflection, watching you and replicating your abilities used.
  • description:Summon a shadow of yourself on the target that will watch you and memorize your offensive ability usage for the next 8 sec. After this time, it will mimic the memorized abilities on its target over the next 8 sec.
  • max_stacks:0
  • duration:16.00
  • cooldown:120.00
  • default_chance:100.00%
Slice and Dice 2.6 10.8 189.7sec 36.5sec 99.23% 100.00% 233.5(233.5)

Buff details

  • buff initial source:Rooqu
  • cooldown name:buff_slice_and_dice
  • max_stacks:1
  • duration:6.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • slice_and_dice_1:99.23%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:5171
  • name:Slice and Dice
  • tooltip:Attack speed increased by $w1%.$?$w2!=0[ Regaining $w2 Energy every $t2 sec.][]
  • description:Finishing move that consumes combo points to increase attack speed by {$s1=40}%{$?s79152=false}[ and grant {$79152s1=8} Energy per $5171t2 sec][]. Lasts longer per combo point: 1 point : 12 seconds 2 points: 18 seconds 3 points: 24 seconds 4 points: 30 seconds 5 points: 36 seconds
  • max_stacks:0
  • duration:6.00
  • cooldown:0.00
  • default_chance:0.00%
Spirit Shift 9.1 0.0 50.5sec 50.2sec 20.22% 20.27% 0.0(0.0)

Buff details

  • buff initial source:Rooqu
  • cooldown name:buff_spirit_shift
  • max_stacks:1
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • spirit_shift_1:20.22%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:184293
  • name:Spirit Shift
  • tooltip:Damage dealt is stored until Spirit Shift expires.
  • description:{$@spelldesc184291=Your melee attacks have a chance to trigger Spirit Shift for {$184293d=10 seconds}. While a spirit, your damage dealt is stored up. When this effects ends, you explode back into corporeality, dealing ${100+$m1/100}.2% of the stored damage to all enemies within 10 yds, split evenly. (Approximately ${$procrppm}.2 procs per minute)}
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Stealth 10.5 0.0 45.0sec 48.7sec 14.72% 14.78% 0.0(0.0)

Buff details

  • buff initial source:Rooqu
  • cooldown name:buff_stealth
  • max_stacks:1
  • duration:225.00
  • cooldown:6.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • stealth_1:14.72%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:1784
  • name:Stealth
  • tooltip:Stealthed.$?$w3!=0[ Movement speed increased by $w3%.][]$?$w4!=0[ Damage increased by $w4%.][]
  • description:Conceals you in the shadows until cancelled, allowing you to stalk enemies without being seen. {$?s14062=false}[Movement speed while stealthed is increased by {$s3=0}%. ]?s13975[Movement speed while stealthed is increased by {$s3=0}% and damage dealt is increased by {$s4=0}%. ][]{$?s31223=false}[Attacks from Stealth and for {$31666d=6 seconds} after deal {$31223s1=10}% more damage. ][]
  • max_stacks:0
  • duration:-0.00
  • cooldown:6.00
  • default_chance:100.00%
Subterfuge 20.9 0.0 21.6sec 22.6sec 13.92% 13.98% 0.0(0.0)

Buff details

  • buff initial source:Rooqu
  • cooldown name:buff_subterfuge
  • max_stacks:1
  • duration:3.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • subterfuge_1:13.92%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:115192
  • name:Subterfuge
  • tooltip:Temporarily concealed in the shadows.
  • description:Your Stealth breaks {$d=3 seconds} after dealing or receiving damage, rather than immediately.
  • max_stacks:0
  • duration:3.00
  • cooldown:0.00
  • default_chance:0.00%
Vanish 10.5 0.0 45.0sec 48.7sec 11.62% 11.68% 0.0(0.0)

Buff details

  • buff initial source:Rooqu
  • cooldown name:buff_vanish
  • max_stacks:1
  • duration:5.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • vanish_1:11.62%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:11327
  • name:Vanish
  • tooltip:Improved stealth.$?$w3!=0[ Movement speed increased by $w3%.][]$?$w4!=0[ Damage increased by $w4%.][]
  • description:
  • max_stacks:0
  • duration:3.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
attack_power_multiplier

Buff details

  • buff initial source:
  • cooldown name:buff_attack_power_multiplier
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • attack_power_multiplier_1:100.00%
critical_strike

Buff details

  • buff initial source:
  • cooldown name:buff_critical_strike
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • critical_strike_1:100.00%
Greater Draenic Agility Flask

Buff details

  • buff initial source:Rooqu
  • cooldown name:buff_greater_draenic_agility_flask
  • max_stacks:1
  • duration:3600.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stat Buff details

  • stat:agility
  • amount:250.00

Stack Uptimes

  • greater_draenic_agility_flask_1:100.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:156064
  • name:Greater Draenic Agility Flask
  • tooltip:Agility increased by $w1.
  • description:Increases Agility by {$s1=250} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
haste

Buff details

  • buff initial source:
  • cooldown name:buff_haste
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • haste_1:100.00%
mastery

Buff details

  • buff initial source:
  • cooldown name:buff_mastery
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:5.00

Stack Uptimes

  • mastery_1:100.00%
multistrike

Buff details

  • buff initial source:
  • cooldown name:buff_multistrike
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • multistrike_1:100.00%
salty_squid_roll_food

Buff details

  • buff initial source:Rooqu
  • cooldown name:buff_salty_squid_roll_food
  • max_stacks:1
  • duration:3600.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stat Buff details

  • stat:multistrike_rating
  • amount:125.00

Stack Uptimes

  • salty_squid_roll_food_1:100.00%

Trigger Attempt Success

  • trigger_pct:100.00%
spell_power_multiplier

Buff details

  • buff initial source:
  • cooldown name:buff_spell_power_multiplier
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • spell_power_multiplier_1:100.00%
stamina

Buff details

  • buff initial source:
  • cooldown name:buff_stamina
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • stamina_1:100.00%
str_agi_int

Buff details

  • buff initial source:
  • cooldown name:buff_str_agi_int
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • str_agi_int_1:100.00%
versatility

Buff details

  • buff initial source:
  • cooldown name:buff_versatility
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03

Stack Uptimes

  • versatility_1:100.00%

Resources

Resource Usage Type Count Total Average RPE APR
Rooqu
ambush Energy 66.0 3055.6 46.3 46.3 2504.4
backstab Energy 97.6 3416.7 35.0 35.0 614.2
eviscerate Energy 54.1 1892.0 35.0 35.0 2151.6
eviscerate Combo Points 54.1 270.3 5.0 5.0 15061.2
rupture Energy 33.8 844.4 25.0 25.0 6298.4
rupture Combo Points 33.8 168.9 5.0 5.0 31492.0
slice_and_dice Energy 13.4 310.5 23.1 23.1 0.0
slice_and_dice Combo Points 13.4 64.1 4.8 4.8 0.0
Resource Gains Type Count Total Average Overflow
vanish Combo Points 17.46 52.55 (10.37%) 3.01 0.02 0.04%
ambush Combo Points 80.09 131.95 (26.03%) 1.65 0.00 0.00%
backstab Combo Points 97.62 97.62 (19.25%) 1.00 0.00 0.00%
arcane_torrent Energy 4.26 63.95 (0.68%) 15.00 0.00 0.00%
energy_regen Energy 2512.03 5102.05 (54.00%) 2.03 31.61 0.62%
energetic_recovery Energy 222.65 1774.99 (18.79%) 7.97 6.24 0.35%
honor_among_thieves Combo Points 204.87 204.57 (40.35%) 1.00 0.30 0.15%
premeditation Combo Points 10.15 20.30 (4.00%) 2.00 0.00 0.00%
relentless_strikes Energy 100.65 2506.42 (26.53%) 24.90 9.91 0.39%
Resource RPS-Gain RPS-Loss
Energy 21.01 21.17
Combo Points 1.13 1.12
Combat End Resource Mean Min Max
Energy 47.98 0.06 120.00
Combo Points 3.15 0.00 5.00
Resource Gains Chart Resource Gains Chart
Resource Timeline Chart Resource Timeline Chart

Benefits & Uptimes

Benefits %
Uptimes %
Energy Cap 0.5%

Procs

Count Interval
Honor Among Thieves (Proxy action) 204.9 2.2sec

Statistics & Data Analysis

Fight Length
Sample Data Rooqu Fight Length
Count 9999
Mean 449.76
Minimum 312.27
Maximum 615.98
Spread ( max - min ) 303.72
Range [ ( max - min ) / 2 * 100% ] 33.76%
DPS
Sample Data Rooqu Damage Per Second
Count 9999
Mean 103489.79
Minimum 88933.40
Maximum 121418.79
Spread ( max - min ) 32485.39
Range [ ( max - min ) / 2 * 100% ] 15.69%
Standard Deviation 4151.2916
5th Percentile 97045.10
95th Percentile 110564.10
( 95th Percentile - 5th Percentile ) 13519.00
Mean Distribution
Standard Deviation 41.5150
95.00% Confidence Intervall ( 103408.42 - 103571.16 )
Normalized 95.00% Confidence Intervall ( 99.92% - 100.08% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 61
0.1% Error 6181
0.1 Scale Factor Error with Delta=300 147112
0.05 Scale Factor Error with Delta=300 588450
0.01 Scale Factor Error with Delta=300 14711269
Distribution Chart
Priority Target DPS
Sample Data Rooqu Priority Target Damage Per Second
Count 9999
Mean 103489.79
Minimum 88933.40
Maximum 121418.79
Spread ( max - min ) 32485.39
Range [ ( max - min ) / 2 * 100% ] 15.69%
Standard Deviation 4151.2916
5th Percentile 97045.10
95th Percentile 110564.10
( 95th Percentile - 5th Percentile ) 13519.00
Mean Distribution
Standard Deviation 41.5150
95.00% Confidence Intervall ( 103408.42 - 103571.16 )
Normalized 95.00% Confidence Intervall ( 99.92% - 100.08% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 61
0.1% Error 6181
0.1 Scale Factor Error with Delta=300 147112
0.05 Scale Factor Error with Delta=300 588450
0.01 Scale Factor Error with Delta=300 14711269
Distribution Chart
DPS(e)
Sample Data Rooqu Damage Per Second (Effective)
Count 9999
Mean 103489.79
Minimum 88933.40
Maximum 121418.79
Spread ( max - min ) 32485.39
Range [ ( max - min ) / 2 * 100% ] 15.69%
Damage
Sample Data Rooqu Damage
Count 9999
Mean 43325665.46
Minimum 34368756.16
Maximum 53597686.55
Spread ( max - min ) 19228930.40
Range [ ( max - min ) / 2 * 100% ] 22.19%
DTPS
Sample Data Rooqu Damage Taken Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Sample Data Rooqu Healing Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
Distribution Chart
HPS(e)
Sample Data Rooqu Healing Per Second (Effective)
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Sample Data Rooqu Heal
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Sample Data Rooqu Healing Taken Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Sample Data Rooqu Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
Distribution Chart
ETMI
Sample Data RooquTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
Distribution Chart
MSD
Sample Data Rooqu Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
Distribution Chart
Timeline DPS Error Chart DPS Error Chart

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask,type=greater_draenic_agility_flask
1 0.00 food,type=salty_squid_roll
2 0.00 apply_poison,lethal=deadly
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 potion,name=draenic_agility
5 0.00 stealth
6 0.00 marked_for_death
7 0.00 premeditation,if=!talent.marked_for_death.enabled
8 0.00 slice_and_dice
9 0.00 premeditation
A 0.00 honor_among_thieves,cooldown=2.2,cooldown_stddev=0.1
Proxy Honor Among Thieves action. Generates Combo Points at a mean rate of 2.2 seconds. Comment out to disable (and use the real Honor Among Thieves).
Default action list Executed every time the actor is available.
# count action,conditions
B 1.00 potion,name=draenic_agility,if=buff.bloodlust.react|target.time_to_die<40|(buff.shadow_reflection.up|(!talent.shadow_reflection.enabled&buff.shadow_dance.up))&(trinket.stat.agi.react|trinket.stat.multistrike.react|buff.archmages_greater_incandescence_agi.react)|((buff.shadow_reflection.up|(!talent.shadow_reflection.enabled&buff.shadow_dance.up))&target.time_to_die<136)
0.00 kick
C 0.21 cancel_buff,name=spirit_shift,if=buff.maalus.remains<1&buff.maalus.up&buff.spirit_shift.remains-buff.maalus.remains<3
Explode Spirit Shift at the end of Maalus if it has significant damage stored up.
D 4.32 shadow_reflection,if=buff.shadow_dance.up|(set_bonus.tier18_4pc=1&time<2)
E 4.32 use_item,slot=finger2,if=buff.shadow_dance.up
0.00 blood_fury,if=buff.shadow_dance.up
0.00 berserking,if=buff.shadow_dance.up
F 4.26 arcane_torrent,if=energy<80&buff.shadow_dance.up
G 9.15 premeditation,if=combo_points<4
H 1.00 vanish,if=set_bonus.tier18_4pc=1&time<1
0.00 hemorrhage,if=set_bonus.tier18_4pc=0&glyph.hemorrhaging_veins.enabled&time<1&!ticking&!dot.rupture.ticking&!dot.crimson_tempest.ticking&!dot.garrote.ticking
0.00 garrote,if=set_bonus.tier18_4pc=0&time<1&!ticking&!dot.rupture.ticking&!dot.crimson_tempest.ticking&!dot.hemorrhage.ticking
0.00 wait,sec=buff.subterfuge.remains-0.1,if=buff.subterfuge.remains>0.5&buff.subterfuge.remains<1.6&time>6
0.00 pool_resource,if=energy<energy.max-10&cooldown.shadow_dance.remains<3.5
0.00 pool_resource,for_next=1,extra_amount=energy.max-10
I 8.00 shadow_dance,if=energy>=energy.max-10&buff.stealth.down|((buff.bloodlust.up|buff.deathly_shadows.up)&(dot.hemorrhage.ticking|dot.garrote.ticking|dot.rupture.ticking))
0.00 pool_resource,for_next=1,extra_amount=50
0.00 shadowmeld,if=talent.shadow_focus.enabled&energy>=45&energy<=75&combo_points<4-talent.anticipation.enabled&buff.stealth.down&buff.shadow_dance.down&buff.master_of_subtlety.down&debuff.find_weakness.down
0.00 pool_resource,for_next=1,extra_amount=50
0.00 vanish,if=talent.shadow_focus.enabled&energy>=45&energy<=75&combo_points<4-talent.anticipation.enabled&buff.shadow_dance.down&buff.master_of_subtlety.down&debuff.find_weakness.down
0.00 pool_resource,for_next=1,extra_amount=energy.max-5
0.00 shadowmeld,if=talent.subterfuge.enabled&energy>=energy.max-5&combo_points<4-talent.anticipation.enabled&buff.stealth.down&buff.shadow_dance.down&buff.master_of_subtlety.down&debuff.find_weakness.down
J 2.79 vanish,if=set_bonus.tier18_4pc=1&buff.shadow_reflection.up&combo_points<3
0.00 pool_resource,for_next=1,extra_amount=energy.max-5
K 6.72 vanish,if=talent.subterfuge.enabled&energy>=energy.max-5&combo_points<4-talent.anticipation.enabled&buff.shadow_dance.down&(!cooldown.shadow_dance.up|set_bonus.tier18_4pc=1)
0.00 marked_for_death,if=combo_points=0
L 0.00 run_action_list,name=finisher,if=combo_points=5&debuff.find_weakness.remains&buff.shadow_reflection.remains&buff.shadowmeld.down
0.00 pool_resource,for_next=1
M 64.80 ambush,if=talent.anticipation.enabled&combo_points+anticipation_charges<8&time>2
N 0.00 run_action_list,name=finisher,if=combo_points=5
O 0.00 run_action_list,name=generator,if=combo_points<4|(talent.anticipation.enabled&anticipation_charges<3&debuff.find_weakness.down)
P 0.00 run_action_list,name=pool
actions.generator Combo point generators
# count action,conditions
Q 0.00 run_action_list,name=pool,if=buff.master_of_subtlety.down&buff.shadow_dance.down&(energy+set_bonus.tier17_2pc*50+cooldown.shadow_dance.remains*energy.regen<=energy.max|energy+15+cooldown.vanish.remains*energy.regen<=energy.max)
0.00 pool_resource,for_next=1
R 1.18 ambush
0.00 fan_of_knives,if=spell_targets.fan_of_knives>2
If simulating AoE, it is recommended to use Anticipation as the level 90 talent.
S 33.30 backstab,if=debuff.find_weakness.up|buff.archmages_greater_incandescence_agi.up|trinket.stat.any.up
0.00 shuriken_toss,if=energy<65&energy.regen<16
0.00 hemorrhage,if=glyph.hemorrhaging_veins.enabled&((talent.anticipation.enabled&combo_points+anticipation_charges<=2)|combo_points<=2|target.time_to_die<=6)&!ticking&!dot.rupture.ticking&!dot.crimson_tempest.ticking&!dot.garrote.ticking
T 64.32 backstab,if=energy.time_to_max<=gcd*2.5
0.00 hemorrhage,if=energy.time_to_max<=gcd*2&position_front
U 0.00 run_action_list,name=pool
actions.finisher Combo point finishers
# count action,conditions
V 33.78 rupture,if=(!ticking|remains<duration*0.3|(buff.shadow_reflection.remains>8&dot.rupture.remains<12&time>20))&(!glyph.hemorrhaging_veins.enabled|target.time_to_die>6)
0.00 rupture,cycle_targets=1,target_if=max:target.time_to_die,if=spell_targets.crimson_tempest<8&active_dot.rupture<6&target.time_to_die>6&(!ticking|remains<duration*0.3|(buff.shadow_reflection.remains>8&dot.rupture.remains<12&time>20))
W 12.42 slice_and_dice,if=((buff.slice_and_dice.remains<10.8&debuff.find_weakness.down)|buff.slice_and_dice.remains<6)&buff.slice_and_dice.remains<target.time_to_die
0.00 death_from_above
0.00 crimson_tempest,if=spell_targets.crimson_tempest>=3&(cooldown.death_from_above.remains>0|!talent.death_from_above.enabled)
X 54.06 eviscerate,if=(energy.time_to_max<=cooldown.death_from_above.remains+action.death_from_above.execute_time)|!talent.death_from_above.enabled
Y 0.00 run_action_list,name=pool
actions.pool Resource pooling
# count action,conditions
Z 2.00 preparation,if=!buff.vanish.up&!buff.shadow_dance.up&cooldown.vanish.remains>45

Sample Sequence

0124578ADHVIERMFXMMVMMXMZWJXMMVSXSSSXTTVTTTXTTVTTWTTTVTIMMXMMXMVGMXXKMXMMVWSSXSTVTTTXTTVTTWTIDEGMVMXMFMXJXMMVMXSSXSTVTTWTTXTTTVTTXTTVKMIXMMXMXGMMVWSSXSTVTTXTTTVTTXKMXMVWSSSIDEMVMXGMFXMMXMXBSSVSSWTTXKMVMMXXSSXSTVTTIMWGMVMMXMMXXSVKMXGMXMZXSVKMWMMXXSSVSTXIDEGMVMMFXMMXMWSSVSTXKMXMMVXSSXSTVTTWTT

Sample Sequence Table

time name target resources buffs
Pre flask Fluffy_Pillow 120.0/120: 100% energy | 0.0/5: 0% combo_points
Pre food Fluffy_Pillow 120.0/120: 100% energy | 0.0/5: 0% combo_points
Pre apply_poison Fluffy_Pillow 120.0/120: 100% energy | 0.0/5: 0% combo_points
Pre potion Fluffy_Pillow 120.0/120: 100% energy | 0.0/5: 0% combo_points draenic_agility_potion
Pre stealth Fluffy_Pillow 120.0/120: 100% energy | 0.0/5: 0% combo_points master_of_subtlety_passive, stealth, draenic_agility_potion
Pre premeditation Fluffy_Pillow 120.0/120: 100% energy | 2.0/5: 40% combo_points master_of_subtlety_passive, stealth, draenic_agility_potion
Pre slice_and_dice Fluffy_Pillow 120.0/120: 100% energy | 0.0/5: 0% combo_points master_of_subtlety_passive, stealth, slice_and_dice, draenic_agility_potion
Pre honor_among_thieves Fluffy_Pillow 120.0/120: 100% energy | 0.0/5: 0% combo_points master_of_subtlety_passive, stealth, slice_and_dice, draenic_agility_potion
0:00.000 shadow_reflection Fluffy_Pillow 120.0/120: 100% energy | 0.0/5: 0% combo_points master_of_subtlety_passive, stealth, slice_and_dice, draenic_agility_potion
0:00.000 vanish Fluffy_Pillow 120.0/120: 100% energy | 0.0/5: 0% combo_points master_of_subtlety_passive, stealth, slice_and_dice, shadow_reflection, draenic_agility_potion
0:00.000 rupture Fluffy_Pillow 120.0/120: 100% energy | 5.0/5: 100% combo_points master_of_subtlety_passive, stealth, vanish, slice_and_dice, shadow_reflection, deathly_shadows, draenic_agility_potion
0:01.004 shadow_dance Fluffy_Pillow 120.0/120: 100% energy | 1.0/5: 20% combo_points bloodlust, master_of_subtlety_passive, stealth, vanish, subterfuge, slice_and_dice, shadow_reflection, deathly_shadows, spirit_shift, mark_of_the_frostwolf(2), draenic_agility_potion
0:01.004 use_item_maalus_the_blood_drinker Fluffy_Pillow 120.0/120: 100% energy | 1.0/5: 20% combo_points bloodlust, master_of_subtlety_passive, shadow_dance, stealth, vanish, subterfuge, slice_and_dice, shadow_reflection, deathly_shadows, spirit_shift, mark_of_the_frostwolf(2), draenic_agility_potion
0:01.004 ambush Fluffy_Pillow 120.0/120: 100% energy | 1.0/5: 20% combo_points bloodlust, master_of_subtlety_passive, shadow_dance, stealth, vanish, subterfuge, slice_and_dice, shadow_reflection, deathly_shadows, maalus, spirit_shift, mark_of_the_frostwolf(2), draenic_agility_potion
0:02.007 ambush Fluffy_Pillow 102.5/120: 85% energy | 3.0/5: 60% combo_points bloodlust, master_of_subtlety_passive, shadow_dance, stealth, vanish, subterfuge, slice_and_dice, shadow_reflection, deathly_shadows, maalus, spirit_shift, mark_of_the_frostwolf(2), draenic_agility_potion
0:03.011 arcane_torrent Fluffy_Pillow 77.0/120: 64% energy | 5.0/5: 100% combo_points bloodlust, master_of_subtlety_passive, shadow_dance, stealth, vanish, slice_and_dice, shadow_reflection, anticipation, deathly_shadows, maalus, spirit_shift, mark_of_the_frostwolf(2), draenic_agility_potion
0:03.011 eviscerate Fluffy_Pillow 92.0/120: 77% energy | 5.0/5: 100% combo_points bloodlust, master_of_subtlety_passive, shadow_dance, stealth, vanish, slice_and_dice, shadow_reflection, anticipation, deathly_shadows, maalus, spirit_shift, mark_of_the_frostwolf(2), draenic_agility_potion
0:04.016 ambush Fluffy_Pillow 104.5/120: 87% energy | 1.0/5: 20% combo_points bloodlust, master_of_subtlety_passive, shadow_dance, stealth, vanish, subterfuge, slice_and_dice, shadow_reflection, deathly_shadows, maalus, spirit_shift, mark_of_the_frostwolf(2), draenic_agility_potion
0:05.021 ambush Fluffy_Pillow 79.1/120: 66% energy | 4.0/5: 80% combo_points bloodlust, master_of_subtlety_passive, shadow_dance, stealth, subterfuge, slice_and_dice, shadow_reflection, deathly_shadows, maalus, spirit_shift, mark_of_the_frostwolf(2), draenic_agility_potion
0:06.026 rupture Fluffy_Pillow 61.6/120: 51% energy | 5.0/5: 100% combo_points bloodlust, master_of_subtlety, shadow_dance, slice_and_dice, shadow_reflection, anticipation, deathly_shadows, maalus, spirit_shift, draenic_agility_potion
0:07.032 ambush Fluffy_Pillow 76.1/120: 63% energy | 2.0/5: 40% combo_points bloodlust, master_of_subtlety, shadow_dance, slice_and_dice, shadow_reflection, deathly_shadows, maalus, spirit_shift, draenic_agility_potion
0:08.036 ambush Fluffy_Pillow 58.7/120: 49% energy | 4.0/5: 80% combo_points bloodlust, master_of_subtlety, shadow_dance, slice_and_dice, shadow_reflection, deathly_shadows, maalus, spirit_shift, draenic_agility_potion
0:09.040 Waiting 0.200 sec 33.2/120: 28% energy | 5.0/5: 100% combo_points bloodlust, master_of_subtlety, shadow_dance, slice_and_dice, shadow_reflection, anticipation(2), deathly_shadows, maalus, spirit_shift, draenic_agility_potion
0:09.240 eviscerate Fluffy_Pillow 36.1/120: 30% energy | 5.0/5: 100% combo_points bloodlust, master_of_subtlety, shadow_dance, slice_and_dice, shadow_reflection, anticipation(2), deathly_shadows, maalus, spirit_shift, draenic_agility_potion
0:10.244 ambush Fluffy_Pillow 48.6/120: 40% energy | 2.0/5: 40% combo_points bloodlust, master_of_subtlety, shadow_dance, slice_and_dice, shadow_reflection, maalus, spirit_shift, draenic_agility_potion
0:11.249 preparation Fluffy_Pillow 23.1/120: 19% energy | 5.0/5: 100% combo_points bloodlust, master_of_subtlety, slice_and_dice, shadow_reflection, maalus, draenic_agility_potion
0:12.252 slice_and_dice Fluffy_Pillow 45.6/120: 38% energy | 5.0/5: 100% combo_points bloodlust, slice_and_dice, shadow_reflection, maalus, spirit_shift, mark_of_the_frostwolf, draenic_agility_potion
0:13.256 vanish Fluffy_Pillow 60.1/120: 50% energy | 0.0/5: 0% combo_points bloodlust, slice_and_dice, shadow_reflection, maalus, spirit_shift, mark_of_the_frostwolf, draenic_agility_potion
0:13.256 eviscerate Fluffy_Pillow 60.1/120: 50% energy | 5.0/5: 100% combo_points bloodlust, master_of_subtlety_passive, stealth, vanish, slice_and_dice, shadow_reflection, deathly_shadows, maalus, spirit_shift, mark_of_the_frostwolf, draenic_agility_potion
0:14.261 ambush Fluffy_Pillow 72.6/120: 61% energy | 1.0/5: 20% combo_points bloodlust, master_of_subtlety_passive, stealth, vanish, subterfuge, slice_and_dice, shadow_reflection, deathly_shadows, maalus, spirit_shift, mark_of_the_frostwolf, draenic_agility_potion
0:17.180 ambush Fluffy_Pillow 62.8/120: 52% energy | 4.0/5: 80% combo_points bloodlust, master_of_subtlety_passive, stealth, vanish, subterfuge, slice_and_dice, deathly_shadows, spirit_shift, mark_of_the_frostwolf, draenic_agility_potion
0:19.427 rupture Fluffy_Pillow 43.3/120: 36% energy | 5.0/5: 100% combo_points bloodlust, master_of_subtlety, slice_and_dice, anticipation(2), deathly_shadows, spirit_shift, mark_of_the_frostwolf(2), draenic_agility_potion
0:20.430 backstab Fluffy_Pillow 65.8/120: 55% energy | 3.0/5: 60% combo_points bloodlust, master_of_subtlety, slice_and_dice, deathly_shadows, spirit_shift, mark_of_the_frostwolf(2), draenic_agility_potion
0:21.434 Waiting 0.500 sec 45.3/120: 38% energy | 4.0/5: 80% combo_points bloodlust, master_of_subtlety, slice_and_dice, deathly_shadows, spirit_shift, mark_of_the_frostwolf(2), draenic_agility_potion
0:21.934 eviscerate Fluffy_Pillow 52.6/120: 44% energy | 5.0/5: 100% combo_points bloodlust, master_of_subtlety, slice_and_dice, deathly_shadows, mark_of_the_frostwolf(2), draenic_agility_potion
0:22.939 backstab Fluffy_Pillow 65.1/120: 54% energy | 0.0/5: 0% combo_points bloodlust, master_of_subtlety, slice_and_dice, deathly_shadows, mark_of_the_frostwolf(2), draenic_agility_potion
0:23.943 backstab Fluffy_Pillow 44.6/120: 37% energy | 1.0/5: 20% combo_points bloodlust, master_of_subtlety, slice_and_dice
0:24.947 Waiting 0.300 sec 32.1/120: 27% energy | 3.0/5: 60% combo_points bloodlust, master_of_subtlety, slice_and_dice
0:25.247 backstab Fluffy_Pillow 36.4/120: 30% energy | 3.0/5: 60% combo_points bloodlust, master_of_subtlety, slice_and_dice
0:26.251 Waiting 0.800 sec 24.0/120: 20% energy | 5.0/5: 100% combo_points bloodlust, slice_and_dice
0:27.051 eviscerate Fluffy_Pillow 35.5/120: 30% energy | 5.0/5: 100% combo_points bloodlust, slice_and_dice
0:28.056 Waiting 2.000 sec 48.0/120: 40% energy | 0.0/5: 0% combo_points bloodlust, slice_and_dice
0:30.056 backstab Fluffy_Pillow 85.0/120: 71% energy | 1.0/5: 20% combo_points bloodlust, slice_and_dice
0:31.060 Waiting 1.000 sec 64.5/120: 54% energy | 3.0/5: 60% combo_points bloodlust, slice_and_dice
0:32.060 backstab Fluffy_Pillow 86.9/120: 72% energy | 3.0/5: 60% combo_points bloodlust, slice_and_dice
0:33.065 rupture Fluffy_Pillow 66.5/120: 55% energy | 5.0/5: 100% combo_points bloodlust, slice_and_dice
0:34.070 backstab Fluffy_Pillow 89.0/120: 74% energy | 0.0/5: 0% combo_points bloodlust, slice_and_dice, mark_of_the_frostwolf
0:35.075 Waiting 1.000 sec 68.5/120: 57% energy | 2.0/5: 40% combo_points bloodlust, slice_and_dice, mark_of_the_frostwolf
0:36.075 backstab Fluffy_Pillow 91.0/120: 76% energy | 2.0/5: 40% combo_points bloodlust, slice_and_dice, mark_of_the_frostwolf
0:37.080 Waiting 1.000 sec 70.5/120: 59% energy | 4.0/5: 80% combo_points bloodlust, slice_and_dice, mark_of_the_frostwolf
0:38.080 backstab Fluffy_Pillow 92.9/120: 77% energy | 4.0/5: 80% combo_points bloodlust, slice_and_dice, mark_of_the_frostwolf
0:39.085 eviscerate Fluffy_Pillow 72.5/120: 60% energy | 5.0/5: 100% combo_points bloodlust, slice_and_dice, anticipation
0:40.089 backstab Fluffy_Pillow 85.0/120: 71% energy | 1.0/5: 20% combo_points bloodlust, slice_and_dice, mark_of_the_frostwolf
0:41.095 Waiting 1.900 sec 63.5/120: 53% energy | 2.0/5: 40% combo_points slice_and_dice, mark_of_the_frostwolf
0:42.995 backstab Fluffy_Pillow 92.6/120: 77% energy | 3.0/5: 60% combo_points slice_and_dice, mark_of_the_frostwolf
0:44.000 rupture Fluffy_Pillow 76.8/120: 64% energy | 5.0/5: 100% combo_points slice_and_dice, mark_of_the_frostwolf
0:45.003 Waiting 0.400 sec 87.9/120: 73% energy | 0.0/5: 0% combo_points slice_and_dice, mark_of_the_frostwolf
0:45.403 backstab Fluffy_Pillow 92.4/120: 77% energy | 0.0/5: 0% combo_points slice_and_dice, mark_of_the_frostwolf(2)
0:46.408 Waiting 1.500 sec 76.5/120: 64% energy | 2.0/5: 40% combo_points slice_and_dice, mark_of_the_frostwolf(2)
0:47.908 backstab Fluffy_Pillow 93.2/120: 78% energy | 3.0/5: 60% combo_points slice_and_dice, mark_of_the_frostwolf(2)
0:48.913 Waiting 1.100 sec 77.4/120: 65% energy | 4.0/5: 80% combo_points slice_and_dice, mark_of_the_frostwolf(2)
0:50.013 slice_and_dice Fluffy_Pillow 97.6/120: 81% energy | 5.0/5: 100% combo_points slice_and_dice, mark_of_the_frostwolf(2)
0:51.018 backstab Fluffy_Pillow 108.8/120: 91% energy | 0.0/5: 0% combo_points slice_and_dice, mark_of_the_frostwolf(2)
0:52.023 backstab Fluffy_Pillow 93.0/120: 77% energy | 1.0/5: 20% combo_points slice_and_dice, mark_of_the_frostwolf
0:53.029 Waiting 1.400 sec 69.2/120: 58% energy | 3.0/5: 60% combo_points slice_and_dice, mark_of_the_frostwolf
0:54.429 backstab Fluffy_Pillow 92.7/120: 77% energy | 3.0/5: 60% combo_points slice_and_dice, mark_of_the_frostwolf(2)
0:55.435 rupture Fluffy_Pillow 68.9/120: 57% energy | 5.0/5: 100% combo_points slice_and_dice, mark_of_the_frostwolf(2)
0:56.439 Waiting 0.400 sec 88.1/120: 73% energy | 0.0/5: 0% combo_points slice_and_dice, mark_of_the_frostwolf(2)
0:56.839 backstab Fluffy_Pillow 92.5/120: 77% energy | 1.0/5: 20% combo_points slice_and_dice, mark_of_the_frostwolf(2)
1:00.144 Waiting 0.900 sec 110.3/120: 92% energy | 3.0/5: 60% combo_points slice_and_dice
1:01.044 shadow_dance Fluffy_Pillow 120.0/120: 100% energy | 4.0/5: 80% combo_points slice_and_dice
1:01.044 ambush Fluffy_Pillow 120.0/120: 100% energy | 4.0/5: 80% combo_points shadow_dance, slice_and_dice
1:02.048 ambush Fluffy_Pillow 99.2/120: 83% energy | 5.0/5: 100% combo_points shadow_dance, slice_and_dice, anticipation, mark_of_the_frostwolf
1:03.052 eviscerate Fluffy_Pillow 70.3/120: 59% energy | 5.0/5: 100% combo_points shadow_dance, slice_and_dice, anticipation(4), mark_of_the_frostwolf
1:04.057 ambush Fluffy_Pillow 79.5/120: 66% energy | 4.0/5: 80% combo_points shadow_dance, slice_and_dice, mark_of_the_frostwolf
1:05.062 ambush Fluffy_Pillow 50.7/120: 42% energy | 5.0/5: 100% combo_points shadow_dance, slice_and_dice, anticipation, mark_of_the_frostwolf(2)
1:06.067 Waiting 0.500 sec 29.9/120: 25% energy | 5.0/5: 100% combo_points shadow_dance, slice_and_dice, anticipation(4), mark_of_the_frostwolf(2)
1:06.567 eviscerate Fluffy_Pillow 35.4/120: 30% energy | 5.0/5: 100% combo_points shadow_dance, slice_and_dice, anticipation(4), mark_of_the_frostwolf(2)
1:08.084 ambush Fluffy_Pillow 50.3/120: 42% energy | 5.0/5: 100% combo_points shadow_dance, slice_and_dice, mark_of_the_frostwolf(2)
1:09.600 rupture Fluffy_Pillow 27.1/120: 23% energy | 5.0/5: 100% combo_points shadow_dance, slice_and_dice, anticipation(3), mark_of_the_frostwolf(2)
1:10.605 premeditation Fluffy_Pillow 46.3/120: 39% energy | 3.0/5: 60% combo_points shadow_dance, slice_and_dice, mark_of_the_frostwolf(2)
1:10.605 ambush Fluffy_Pillow 46.3/120: 39% energy | 5.0/5: 100% combo_points shadow_dance, slice_and_dice, mark_of_the_frostwolf(2)
1:11.610 Waiting 0.875 sec 17.5/120: 15% energy | 5.0/5: 100% combo_points slice_and_dice, anticipation(2)
1:12.485 eviscerate Fluffy_Pillow 35.2/120: 29% energy | 5.0/5: 100% combo_points slice_and_dice, anticipation(3)
1:13.490 Waiting 2.800 sec 36.4/120: 30% energy | 3.0/5: 60% combo_points slice_and_dice
1:16.290 eviscerate Fluffy_Pillow 83.5/120: 70% energy | 5.0/5: 100% combo_points slice_and_dice
1:19.340 vanish Fluffy_Pillow 115.4/120: 96% energy | 1.0/5: 20% combo_points slice_and_dice, spirit_shift, mark_of_the_frostwolf
1:19.340 ambush Fluffy_Pillow 115.4/120: 96% energy | 5.0/5: 100% combo_points master_of_subtlety_passive, stealth, vanish, slice_and_dice, anticipation, deathly_shadows, spirit_shift, mark_of_the_frostwolf
1:20.344 eviscerate Fluffy_Pillow 74.6/120: 62% energy | 5.0/5: 100% combo_points master_of_subtlety_passive, stealth, vanish, subterfuge, slice_and_dice, anticipation(3), deathly_shadows, spirit_shift, mark_of_the_frostwolf
1:22.240 ambush Fluffy_Pillow 93.7/120: 78% energy | 4.0/5: 80% combo_points master_of_subtlety_passive, stealth, vanish, subterfuge, slice_and_dice, deathly_shadows, spirit_shift, mark_of_the_frostwolf(2)
1:24.012 ambush Fluffy_Pillow 61.4/120: 51% energy | 5.0/5: 100% combo_points master_of_subtlety_passive, stealth, vanish, subterfuge, slice_and_dice, anticipation(2), deathly_shadows, spirit_shift, mark_of_the_frostwolf(2)
1:25.670 Waiting 0.465 sec 19.8/120: 17% energy | 5.0/5: 100% combo_points master_of_subtlety_passive, stealth, subterfuge, slice_and_dice, anticipation(5), deathly_shadows, spirit_shift, mark_of_the_frostwolf(2)
1:26.135 rupture Fluffy_Pillow 33.0/120: 27% energy | 5.0/5: 100% combo_points master_of_subtlety, slice_and_dice, anticipation(5), deathly_shadows, spirit_shift, mark_of_the_frostwolf(2)
1:27.140 slice_and_dice Fluffy_Pillow 44.2/120: 37% energy | 5.0/5: 100% combo_points master_of_subtlety, slice_and_dice, deathly_shadows, mark_of_the_frostwolf(2)
1:28.145 backstab Fluffy_Pillow 63.3/120: 53% energy | 1.0/5: 20% combo_points master_of_subtlety, slice_and_dice, deathly_shadows, mark_of_the_frostwolf(2)
1:29.150 backstab Fluffy_Pillow 39.5/120: 33% energy | 2.0/5: 40% combo_points master_of_subtlety, slice_and_dice, deathly_shadows, mark_of_the_frostwolf(2)
1:30.156 Waiting 1.515 sec 23.7/120: 20% energy | 4.0/5: 80% combo_points master_of_subtlety, slice_and_dice, mark_of_the_frostwolf(2)
1:31.671 eviscerate Fluffy_Pillow 40.6/120: 34% energy | 5.0/5: 100% combo_points master_of_subtlety, slice_and_dice, mark_of_the_frostwolf(2)
1:32.675 backstab Fluffy_Pillow 49.7/120: 41% energy | 0.0/5: 0% combo_points slice_and_dice, mark_of_the_frostwolf(2)
1:33.679 Waiting 4.400 sec 25.9/120: 22% energy | 1.0/5: 20% combo_points slice_and_dice, mark_of_the_frostwolf(2)
1:38.079 backstab Fluffy_Pillow 98.8/120: 82% energy | 3.0/5: 60% combo_points slice_and_dice, mark_of_the_frostwolf(2)
1:39.083 rupture Fluffy_Pillow 75.0/120: 62% energy | 5.0/5: 100% combo_points slice_and_dice, mark_of_the_frostwolf(2)
1:40.088 backstab Fluffy_Pillow 94.1/120: 78% energy | 0.0/5: 0% combo_points slice_and_dice
1:41.092 Waiting 1.300 sec 70.3/120: 59% energy | 2.0/5: 40% combo_points slice_and_dice
1:42.392 backstab Fluffy_Pillow 92.8/120: 77% energy | 2.0/5: 40% combo_points slice_and_dice
1:43.396 Waiting 1.400 sec 68.9/120: 57% energy | 4.0/5: 80% combo_points slice_and_dice
1:44.796 backstab Fluffy_Pillow 92.5/120: 77% energy | 4.0/5: 80% combo_points slice_and_dice, mark_of_the_frostwolf
1:45.801 eviscerate Fluffy_Pillow 68.7/120: 57% energy | 5.0/5: 100% combo_points slice_and_dice, anticipation, mark_of_the_frostwolf
1:46.806 Waiting 1.200 sec 77.9/120: 65% energy | 1.0/5: 20% combo_points slice_and_dice, mark_of_the_frostwolf
1:48.006 backstab Fluffy_Pillow 99.2/120: 83% energy | 2.0/5: 40% combo_points slice_and_dice, spirit_shift, mark_of_the_frostwolf
1:49.011 Waiting 1.000 sec 75.4/120: 63% energy | 3.0/5: 60% combo_points slice_and_dice, spirit_shift, mark_of_the_frostwolf
1:50.011 backstab Fluffy_Pillow 94.5/120: 79% energy | 4.0/5: 80% combo_points slice_and_dice, spirit_shift
1:51.015 rupture Fluffy_Pillow 70.7/120: 59% energy | 5.0/5: 100% combo_points slice_and_dice, spirit_shift
1:52.021 Waiting 0.300 sec 89.8/120: 75% energy | 1.0/5: 20% combo_points slice_and_dice, spirit_shift
1:52.321 backstab Fluffy_Pillow 93.2/120: 78% energy | 1.0/5: 20% combo_points slice_and_dice, spirit_shift
1:53.326 Waiting 1.400 sec 69.3/120: 58% energy | 2.0/5: 40% combo_points slice_and_dice, spirit_shift
1:54.726 backstab Fluffy_Pillow 92.9/120: 77% energy | 3.0/5: 60% combo_points slice_and_dice, spirit_shift
1:55.731 Waiting 0.600 sec 69.1/120: 58% energy | 4.0/5: 80% combo_points slice_and_dice, spirit_shift
1:56.331 slice_and_dice Fluffy_Pillow 83.8/120: 70% energy | 5.0/5: 100% combo_points slice_and_dice, spirit_shift
1:57.335 backstab Fluffy_Pillow 94.9/120: 79% energy | 0.0/5: 0% combo_points slice_and_dice, spirit_shift
2:00.639 Waiting 0.500 sec 112.7/120: 94% energy | 2.0/5: 40% combo_points slice_and_dice, mark_of_the_frostwolf
2:01.139 shadow_dance Fluffy_Pillow 118.2/120: 99% energy | 3.0/5: 60% combo_points slice_and_dice, mark_of_the_frostwolf
2:01.139 shadow_reflection Fluffy_Pillow 118.2/120: 99% energy | 3.0/5: 60% combo_points shadow_dance, slice_and_dice, mark_of_the_frostwolf
2:01.139 use_item_maalus_the_blood_drinker Fluffy_Pillow 118.2/120: 99% energy | 3.0/5: 60% combo_points shadow_dance, slice_and_dice, shadow_reflection, mark_of_the_frostwolf
2:01.139 premeditation Fluffy_Pillow 118.2/120: 99% energy | 3.0/5: 60% combo_points shadow_dance, slice_and_dice, shadow_reflection, maalus, mark_of_the_frostwolf
2:01.139 ambush Fluffy_Pillow 118.2/120: 99% energy | 5.0/5: 100% combo_points shadow_dance, slice_and_dice, shadow_reflection, maalus, mark_of_the_frostwolf
2:02.145 rupture Fluffy_Pillow 97.4/120: 81% energy | 5.0/5: 100% combo_points shadow_dance, slice_and_dice, shadow_reflection, anticipation(2), maalus, mark_of_the_frostwolf
2:03.150 ambush Fluffy_Pillow 108.6/120: 90% energy | 3.0/5: 60% combo_points shadow_dance, slice_and_dice, shadow_reflection, maalus, mark_of_the_frostwolf
2:04.154 eviscerate Fluffy_Pillow 87.8/120: 73% energy | 5.0/5: 100% combo_points shadow_dance, slice_and_dice, shadow_reflection, maalus, mark_of_the_frostwolf(2)
2:05.156 ambush Fluffy_Pillow 88.9/120: 74% energy | 1.0/5: 20% combo_points shadow_dance, slice_and_dice, shadow_reflection, maalus, mark_of_the_frostwolf(2)
2:06.160 arcane_torrent Fluffy_Pillow 68.1/120: 57% energy | 3.0/5: 60% combo_points shadow_dance, slice_and_dice, shadow_reflection, maalus, mark_of_the_frostwolf(2)
2:06.160 ambush Fluffy_Pillow 83.1/120: 69% energy | 3.0/5: 60% combo_points shadow_dance, slice_and_dice, shadow_reflection, maalus, mark_of_the_frostwolf(2)
2:07.165 eviscerate Fluffy_Pillow 54.2/120: 45% energy | 5.0/5: 100% combo_points shadow_dance, slice_and_dice, shadow_reflection, anticipation, maalus, mark_of_the_frostwolf(2)
2:08.169 vanish Fluffy_Pillow 63.4/120: 53% energy | 1.0/5: 20% combo_points shadow_dance, slice_and_dice, shadow_reflection, maalus, mark_of_the_frostwolf(2)
2:08.169 eviscerate Fluffy_Pillow 63.4/120: 53% energy | 5.0/5: 100% combo_points master_of_subtlety_passive, shadow_dance, stealth, vanish, slice_and_dice, shadow_reflection, anticipation, deathly_shadows, maalus, mark_of_the_frostwolf(2)
2:09.174 ambush Fluffy_Pillow 64.6/120: 54% energy | 2.0/5: 40% combo_points master_of_subtlety_passive, shadow_dance, stealth, vanish, subterfuge, slice_and_dice, shadow_reflection, deathly_shadows, maalus, mark_of_the_frostwolf(2)
2:11.069 ambush Fluffy_Pillow 53.6/120: 45% energy | 4.0/5: 80% combo_points master_of_subtlety_passive, shadow_dance, stealth, vanish, subterfuge, slice_and_dice, shadow_reflection, deathly_shadows, maalus
2:12.072 Waiting 0.100 sec 32.8/120: 27% energy | 5.0/5: 100% combo_points master_of_subtlety_passive, stealth, vanish, subterfuge, slice_and_dice, shadow_reflection, anticipation(2), deathly_shadows, maalus
2:12.172 rupture Fluffy_Pillow 33.9/120: 28% energy | 5.0/5: 100% combo_points master_of_subtlety_passive, stealth, vanish, subterfuge, slice_and_dice, shadow_reflection, anticipation(2), deathly_shadows, maalus
2:14.498 ambush Fluffy_Pillow 67.8/120: 56% energy | 3.0/5: 60% combo_points master_of_subtlety_passive, stealth, subterfuge, slice_and_dice, shadow_reflection, deathly_shadows, maalus
2:15.502 Waiting 0.745 sec 18.9/120: 16% energy | 5.0/5: 100% combo_points master_of_subtlety, slice_and_dice, shadow_reflection, deathly_shadows, maalus
2:16.247 eviscerate Fluffy_Pillow 35.2/120: 29% energy | 5.0/5: 100% combo_points master_of_subtlety, slice_and_dice, shadow_reflection, anticipation, deathly_shadows
2:17.251 backstab Fluffy_Pillow 36.4/120: 30% energy | 1.0/5: 20% combo_points master_of_subtlety, slice_and_dice, deathly_shadows
2:18.256 Waiting 1.299 sec 20.6/120: 17% energy | 3.0/5: 60% combo_points master_of_subtlety, slice_and_dice
2:19.555 backstab Fluffy_Pillow 35.0/120: 29% energy | 3.0/5: 60% combo_points master_of_subtlety, slice_and_dice
2:20.558 Waiting 1.425 sec 19.2/120: 16% energy | 5.0/5: 100% combo_points master_of_subtlety, slice_and_dice
2:21.983 eviscerate Fluffy_Pillow 35.0/120: 29% energy | 5.0/5: 100% combo_points slice_and_dice
2:22.989 backstab Fluffy_Pillow 44.2/120: 37% energy | 1.0/5: 20% combo_points slice_and_dice
2:23.994 Waiting 4.317 sec 20.4/120: 17% energy | 2.0/5: 40% combo_points slice_and_dice
2:28.311 backstab Fluffy_Pillow 92.4/120: 77% energy | 4.0/5: 80% combo_points slice_and_dice
2:29.316 rupture Fluffy_Pillow 68.5/120: 57% energy | 5.0/5: 100% combo_points slice_and_dice, anticipation
2:30.321 Waiting 0.500 sec 87.7/120: 73% energy | 1.0/5: 20% combo_points slice_and_dice
2:30.821 backstab Fluffy_Pillow 93.3/120: 78% energy | 1.0/5: 20% combo_points slice_and_dice
2:31.826 Waiting 1.400 sec 69.5/120: 58% energy | 3.0/5: 60% combo_points slice_and_dice
2:33.226 backstab Fluffy_Pillow 93.0/120: 78% energy | 3.0/5: 60% combo_points slice_and_dice
2:34.231 slice_and_dice Fluffy_Pillow 77.2/120: 64% energy | 5.0/5: 100% combo_points slice_and_dice
2:35.234 Waiting 0.400 sec 88.3/120: 74% energy | 0.0/5: 0% combo_points slice_and_dice
2:35.634 backstab Fluffy_Pillow 92.8/120: 77% energy | 1.0/5: 20% combo_points slice_and_dice
2:36.638 Waiting 1.400 sec 77.0/120: 64% energy | 2.0/5: 40% combo_points slice_and_dice
2:38.038 backstab Fluffy_Pillow 100.5/120: 84% energy | 3.0/5: 60% combo_points slice_and_dice
2:39.042 Waiting 0.600 sec 76.7/120: 64% energy | 4.0/5: 80% combo_points slice_and_dice, mark_of_the_frostwolf(2)
2:39.642 eviscerate Fluffy_Pillow 83.4/120: 69% energy | 5.0/5: 100% combo_points slice_and_dice, mark_of_the_frostwolf(2)
2:40.647 backstab Fluffy_Pillow 92.5/120: 77% energy | 0.0/5: 0% combo_points slice_and_dice, mark_of_the_frostwolf(2)
2:41.653 Waiting 1.400 sec 68.7/120: 57% energy | 1.0/5: 20% combo_points slice_and_dice, mark_of_the_frostwolf(2)
2:43.053 backstab Fluffy_Pillow 92.3/120: 77% energy | 2.0/5: 40% combo_points slice_and_dice, mark_of_the_frostwolf(2)
2:44.058 Waiting 1.500 sec 76.5/120: 64% energy | 4.0/5: 80% combo_points slice_and_dice, mark_of_the_frostwolf(2)
2:45.558 backstab Fluffy_Pillow 93.1/120: 78% energy | 4.0/5: 80% combo_points slice_and_dice, mark_of_the_frostwolf(2)
2:46.564 rupture Fluffy_Pillow 77.3/120: 64% energy | 5.0/5: 100% combo_points slice_and_dice, anticipation, mark_of_the_frostwolf(2)
2:47.568 Waiting 0.400 sec 88.5/120: 74% energy | 1.0/5: 20% combo_points slice_and_dice, mark_of_the_frostwolf(2)
2:47.968 backstab Fluffy_Pillow 92.9/120: 77% energy | 1.0/5: 20% combo_points slice_and_dice, mark_of_the_frostwolf(2)
2:48.972 Waiting 1.100 sec 77.1/120: 64% energy | 3.0/5: 60% combo_points slice_and_dice, mark_of_the_frostwolf(2)
2:50.072 backstab Fluffy_Pillow 97.3/120: 81% energy | 3.0/5: 60% combo_points slice_and_dice, mark_of_the_frostwolf(2)
2:51.077 eviscerate Fluffy_Pillow 73.5/120: 61% energy | 5.0/5: 100% combo_points slice_and_dice, mark_of_the_frostwolf(2)
2:52.084 Waiting 0.900 sec 82.7/120: 69% energy | 0.0/5: 0% combo_points slice_and_dice, mark_of_the_frostwolf(2)
2:52.984 backstab Fluffy_Pillow 92.7/120: 77% energy | 0.0/5: 0% combo_points slice_and_dice, mark_of_the_frostwolf(2)
2:53.989 Waiting 1.400 sec 68.9/120: 57% energy | 2.0/5: 40% combo_points slice_and_dice, mark_of_the_frostwolf(2)
2:55.389 backstab Fluffy_Pillow 92.5/120: 77% energy | 2.0/5: 40% combo_points slice_and_dice, mark_of_the_frostwolf(2)
2:56.393 Waiting 1.300 sec 76.6/120: 64% energy | 4.0/5: 80% combo_points slice_and_dice, mark_of_the_frostwolf(2)
2:58.715 rupture Fluffy_Pillow 110.4/120: 92% energy | 5.0/5: 100% combo_points slice_and_dice, mark_of_the_frostwolf(2)
2:59.721 vanish Fluffy_Pillow 120.0/120: 100% energy | 0.0/5: 0% combo_points slice_and_dice, mark_of_the_frostwolf(2)
2:59.721 ambush Fluffy_Pillow 120.0/120: 100% energy | 5.0/5: 100% combo_points master_of_subtlety_passive, stealth, vanish, slice_and_dice, deathly_shadows, mark_of_the_frostwolf(2)
3:02.876 shadow_dance Fluffy_Pillow 111.1/120: 93% energy | 5.0/5: 100% combo_points master_of_subtlety_passive, stealth, vanish, slice_and_dice, anticipation(4), deathly_shadows, mark_of_the_frostwolf(2)
3:02.876 eviscerate Fluffy_Pillow 111.1/120: 93% energy | 5.0/5: 100% combo_points master_of_subtlety_passive, shadow_dance, stealth, vanish, slice_and_dice, anticipation(4), deathly_shadows, mark_of_the_frostwolf(2)
3:03.880 ambush Fluffy_Pillow 112.2/120: 94% energy | 4.0/5: 80% combo_points master_of_subtlety_passive, shadow_dance, stealth, vanish, subterfuge, slice_and_dice, deathly_shadows, mark_of_the_frostwolf(2)
3:05.776 ambush Fluffy_Pillow 101.3/120: 84% energy | 5.0/5: 100% combo_points master_of_subtlety_passive, shadow_dance, stealth, subterfuge, slice_and_dice, anticipation(2), deathly_shadows
3:06.781 eviscerate Fluffy_Pillow 80.5/120: 67% energy | 5.0/5: 100% combo_points master_of_subtlety, shadow_dance, slice_and_dice, anticipation(5), deathly_shadows
3:07.786 ambush Fluffy_Pillow 81.7/120: 68% energy | 5.0/5: 100% combo_points master_of_subtlety, shadow_dance, slice_and_dice, deathly_shadows
3:08.791 eviscerate Fluffy_Pillow 60.9/120: 51% energy | 5.0/5: 100% combo_points master_of_subtlety, shadow_dance, slice_and_dice, anticipation(3), deathly_shadows
3:09.795 premeditation Fluffy_Pillow 62.0/120: 52% energy | 3.0/5: 60% combo_points master_of_subtlety, shadow_dance, slice_and_dice
3:09.795 ambush Fluffy_Pillow 62.0/120: 52% energy | 5.0/5: 100% combo_points master_of_subtlety, shadow_dance, slice_and_dice
3:10.801 ambush Fluffy_Pillow 41.2/120: 34% energy | 5.0/5: 100% combo_points master_of_subtlety, shadow_dance, slice_and_dice, anticipation(2)
3:11.803 Waiting 1.138 sec 12.3/120: 10% energy | 5.0/5: 100% combo_points master_of_subtlety, shadow_dance, slice_and_dice, anticipation(5)
3:12.941 rupture Fluffy_Pillow 33.0/120: 27% energy | 5.0/5: 100% combo_points slice_and_dice, anticipation(5)
3:13.946 slice_and_dice Fluffy_Pillow 44.2/120: 37% energy | 5.0/5: 100% combo_points slice_and_dice, anticipation
3:14.951 backstab Fluffy_Pillow 63.3/120: 53% energy | 0.0/5: 0% combo_points slice_and_dice, anticipation, mark_of_the_frostwolf
3:15.957 backstab Fluffy_Pillow 39.5/120: 33% energy | 2.0/5: 40% combo_points slice_and_dice, anticipation, mark_of_the_frostwolf
3:16.963 Waiting 2.814 sec 23.7/120: 20% energy | 3.0/5: 60% combo_points slice_and_dice, anticipation, mark_of_the_frostwolf
3:19.777 eviscerate Fluffy_Pillow 63.0/120: 53% energy | 5.0/5: 100% combo_points slice_and_dice, anticipation, mark_of_the_frostwolf
3:20.781 backstab Fluffy_Pillow 72.2/120: 60% energy | 1.0/5: 20% combo_points slice_and_dice, mark_of_the_frostwolf(2)
3:21.786 Waiting 2.600 sec 48.4/120: 40% energy | 2.0/5: 40% combo_points slice_and_dice, mark_of_the_frostwolf(2)
3:24.386 backstab Fluffy_Pillow 93.3/120: 78% energy | 4.0/5: 80% combo_points slice_and_dice, mark_of_the_frostwolf(2)
3:25.389 rupture Fluffy_Pillow 69.4/120: 58% energy | 5.0/5: 100% combo_points slice_and_dice, spirit_shift, mark_of_the_frostwolf(2)
3:26.393 Waiting 0.400 sec 88.6/120: 74% energy | 1.0/5: 20% combo_points slice_and_dice, spirit_shift
3:26.793 backstab Fluffy_Pillow 93.0/120: 78% energy | 1.0/5: 20% combo_points slice_and_dice, spirit_shift
3:27.797 Waiting 1.400 sec 69.2/120: 58% energy | 2.0/5: 40% combo_points slice_and_dice, spirit_shift
3:29.197 backstab Fluffy_Pillow 92.8/120: 77% energy | 3.0/5: 60% combo_points slice_and_dice, spirit_shift, mark_of_the_frostwolf
3:30.201 Waiting 0.900 sec 76.9/120: 64% energy | 4.0/5: 80% combo_points slice_and_dice, spirit_shift, mark_of_the_frostwolf
3:31.101 eviscerate Fluffy_Pillow 86.9/120: 72% energy | 5.0/5: 100% combo_points slice_and_dice, spirit_shift, mark_of_the_frostwolf
3:32.105 backstab Fluffy_Pillow 96.1/120: 80% energy | 0.0/5: 0% combo_points slice_and_dice, spirit_shift, mark_of_the_frostwolf
3:33.110 Waiting 1.100 sec 72.3/120: 60% energy | 1.0/5: 20% combo_points slice_and_dice, spirit_shift, mark_of_the_frostwolf
3:34.210 backstab Fluffy_Pillow 92.5/120: 77% energy | 2.0/5: 40% combo_points slice_and_dice, spirit_shift, mark_of_the_frostwolf
3:35.214 Waiting 1.400 sec 68.7/120: 57% energy | 3.0/5: 60% combo_points slice_and_dice
3:36.614 backstab Fluffy_Pillow 92.2/120: 77% energy | 4.0/5: 80% combo_points slice_and_dice
3:37.621 rupture Fluffy_Pillow 68.4/120: 57% energy | 5.0/5: 100% combo_points slice_and_dice, anticipation, spirit_shift
3:38.626 Waiting 0.500 sec 87.6/120: 73% energy | 1.0/5: 20% combo_points slice_and_dice, spirit_shift
3:39.126 backstab Fluffy_Pillow 93.2/120: 78% energy | 1.0/5: 20% combo_points slice_and_dice, spirit_shift
3:40.129 Waiting 1.400 sec 77.3/120: 64% energy | 3.0/5: 60% combo_points slice_and_dice, spirit_shift
3:41.529 backstab Fluffy_Pillow 92.9/120: 77% energy | 3.0/5: 60% combo_points slice_and_dice, spirit_shift
3:42.535 eviscerate Fluffy_Pillow 77.1/120: 64% energy | 5.0/5: 100% combo_points slice_and_dice, spirit_shift
3:43.539 Waiting 1.200 sec 78.2/120: 65% energy | 0.0/5: 0% combo_points slice_and_dice, spirit_shift, mark_of_the_frostwolf
3:46.020 vanish Fluffy_Pillow 120.0/120: 100% energy | 1.0/5: 20% combo_points slice_and_dice, spirit_shift, mark_of_the_frostwolf
3:46.020 ambush Fluffy_Pillow 120.0/120: 100% energy | 5.0/5: 100% combo_points master_of_subtlety_passive, stealth, vanish, slice_and_dice, anticipation, deathly_shadows, spirit_shift, mark_of_the_frostwolf
3:47.023 eviscerate Fluffy_Pillow 71.2/120: 59% energy | 5.0/5: 100% combo_points master_of_subtlety_passive, stealth, vanish, subterfuge, slice_and_dice, anticipation(4), deathly_shadows, mark_of_the_frostwolf
3:48.920 ambush Fluffy_Pillow 90.2/120: 75% energy | 5.0/5: 100% combo_points master_of_subtlety_passive, stealth, vanish, subterfuge, slice_and_dice, deathly_shadows
3:52.350 rupture Fluffy_Pillow 84.4/120: 70% energy | 5.0/5: 100% combo_points master_of_subtlety_passive, stealth, subterfuge, slice_and_dice, anticipation(3), deathly_shadows
3:53.356 Waiting 2.100 sec 95.6/120: 80% energy | 4.0/5: 80% combo_points master_of_subtlety, slice_and_dice, deathly_shadows
3:55.456 slice_and_dice Fluffy_Pillow 120.0/120: 100% energy | 5.0/5: 100% combo_points master_of_subtlety, deathly_shadows
3:56.461 backstab Fluffy_Pillow 120.0/120: 100% energy | 0.0/5: 0% combo_points master_of_subtlety, slice_and_dice
3:57.465 backstab Fluffy_Pillow 104.2/120: 87% energy | 1.0/5: 20% combo_points master_of_subtlety, slice_and_dice
3:58.472 backstab Fluffy_Pillow 80.4/120: 67% energy | 3.0/5: 60% combo_points slice_and_dice
4:03.061 shadow_dance Fluffy_Pillow 112.4/120: 94% energy | 5.0/5: 100% combo_points slice_and_dice, anticipation, spirit_shift, mark_of_the_frostwolf
4:03.061 shadow_reflection Fluffy_Pillow 112.4/120: 94% energy | 5.0/5: 100% combo_points shadow_dance, slice_and_dice, anticipation, spirit_shift, mark_of_the_frostwolf
4:03.061 use_item_maalus_the_blood_drinker Fluffy_Pillow 112.4/120: 94% energy | 5.0/5: 100% combo_points shadow_dance, slice_and_dice, shadow_reflection, anticipation, spirit_shift, mark_of_the_frostwolf
4:03.061 ambush Fluffy_Pillow 112.4/120: 94% energy | 5.0/5: 100% combo_points shadow_dance, slice_and_dice, shadow_reflection, anticipation, maalus, spirit_shift, mark_of_the_frostwolf
4:04.065 rupture Fluffy_Pillow 91.6/120: 76% energy | 5.0/5: 100% combo_points shadow_dance, slice_and_dice, shadow_reflection, anticipation(4), maalus, spirit_shift, mark_of_the_frostwolf
4:05.070 ambush Fluffy_Pillow 102.7/120: 86% energy | 4.0/5: 80% combo_points shadow_dance, slice_and_dice, shadow_reflection, maalus, spirit_shift, mark_of_the_frostwolf
4:06.074 eviscerate Fluffy_Pillow 81.9/120: 68% energy | 5.0/5: 100% combo_points shadow_dance, slice_and_dice, shadow_reflection, anticipation, maalus, spirit_shift, mark_of_the_frostwolf
4:07.078 premeditation Fluffy_Pillow 83.1/120: 69% energy | 2.0/5: 40% combo_points shadow_dance, slice_and_dice, shadow_reflection, maalus, spirit_shift, mark_of_the_frostwolf
4:07.078 ambush Fluffy_Pillow 83.1/120: 69% energy | 4.0/5: 80% combo_points shadow_dance, slice_and_dice, shadow_reflection, maalus, spirit_shift, mark_of_the_frostwolf
4:08.082 arcane_torrent Fluffy_Pillow 62.2/120: 52% energy | 5.0/5: 100% combo_points shadow_dance, slice_and_dice, shadow_reflection, anticipation, maalus, spirit_shift
4:08.082 eviscerate Fluffy_Pillow 77.2/120: 64% energy | 5.0/5: 100% combo_points shadow_dance, slice_and_dice, shadow_reflection, anticipation, maalus, spirit_shift, mark_of_the_frostwolf
4:09.085 ambush Fluffy_Pillow 78.4/120: 65% energy | 2.0/5: 40% combo_points shadow_dance, slice_and_dice, shadow_reflection, maalus, spirit_shift, mark_of_the_frostwolf
4:10.090 ambush Fluffy_Pillow 57.5/120: 48% energy | 4.0/5: 80% combo_points shadow_dance, slice_and_dice, shadow_reflection, maalus, mark_of_the_frostwolf
4:11.095 Waiting 0.400 sec 28.7/120: 24% energy | 5.0/5: 100% combo_points shadow_dance, slice_and_dice, shadow_reflection, anticipation(2), maalus, mark_of_the_frostwolf(2)
4:11.495 eviscerate Fluffy_Pillow 41.2/120: 34% energy | 5.0/5: 100% combo_points shadow_dance, slice_and_dice, shadow_reflection, anticipation(2), maalus, mark_of_the_frostwolf(2)
4:12.498 ambush Fluffy_Pillow 42.3/120: 35% energy | 2.0/5: 40% combo_points shadow_dance, slice_and_dice, shadow_reflection, maalus, mark_of_the_frostwolf(2)
4:13.502 Waiting 1.315 sec 21.5/120: 18% energy | 5.0/5: 100% combo_points slice_and_dice, shadow_reflection, maalus, mark_of_the_frostwolf(2)
4:14.817 eviscerate Fluffy_Pillow 36.1/120: 30% energy | 5.0/5: 100% combo_points slice_and_dice, shadow_reflection, maalus, mark_of_the_frostwolf(2)
4:15.822 potion Fluffy_Pillow 45.3/120: 38% energy | 1.0/5: 20% combo_points slice_and_dice, shadow_reflection, maalus, mark_of_the_frostwolf(2)
4:15.822 backstab Fluffy_Pillow 45.3/120: 38% energy | 1.0/5: 20% combo_points slice_and_dice, shadow_reflection, maalus, mark_of_the_frostwolf(2), draenic_agility_potion
4:16.826 Waiting 0.719 sec 21.4/120: 18% energy | 2.0/5: 40% combo_points slice_and_dice, shadow_reflection, maalus, draenic_agility_potion
4:17.545 backstab Fluffy_Pillow 37.4/120: 31% energy | 3.0/5: 60% combo_points slice_and_dice, shadow_reflection, maalus, draenic_agility_potion
4:18.550 Waiting 1.123 sec 13.6/120: 11% energy | 4.0/5: 80% combo_points slice_and_dice, shadow_reflection, draenic_agility_potion
4:19.673 rupture Fluffy_Pillow 34.1/120: 28% energy | 5.0/5: 100% combo_points slice_and_dice, draenic_agility_potion
4:20.678 backstab Fluffy_Pillow 45.3/120: 38% energy | 0.0/5: 0% combo_points slice_and_dice, draenic_agility_potion
4:21.682 Waiting 0.500 sec 29.4/120: 25% energy | 1.0/5: 20% combo_points slice_and_dice, draenic_agility_potion
4:22.182 backstab Fluffy_Pillow 35.0/120: 29% energy | 2.0/5: 40% combo_points slice_and_dice, draenic_agility_potion
4:23.187 Waiting 2.842 sec 11.2/120: 9% energy | 3.0/5: 60% combo_points slice_and_dice, draenic_agility_potion
4:26.029 slice_and_dice Fluffy_Pillow 58.8/120: 49% energy | 5.0/5: 100% combo_points slice_and_dice, draenic_agility_potion
4:27.032 Waiting 1.300 sec 69.9/120: 58% energy | 0.0/5: 0% combo_points slice_and_dice, draenic_agility_potion
4:28.332 backstab Fluffy_Pillow 92.4/120: 77% energy | 1.0/5: 20% combo_points slice_and_dice, draenic_agility_potion
4:29.335 Waiting 1.500 sec 68.5/120: 57% energy | 2.0/5: 40% combo_points slice_and_dice, draenic_agility_potion
4:30.835 backstab Fluffy_Pillow 93.2/120: 78% energy | 3.0/5: 60% combo_points slice_and_dice, draenic_agility_potion
4:31.841 Waiting 0.500 sec 77.4/120: 65% energy | 4.0/5: 80% combo_points slice_and_dice, draenic_agility_potion
4:32.341 eviscerate Fluffy_Pillow 83.0/120: 69% energy | 5.0/5: 100% combo_points slice_and_dice, draenic_agility_potion
4:35.652 vanish Fluffy_Pillow 120.0/120: 100% energy | 1.0/5: 20% combo_points slice_and_dice, draenic_agility_potion
4:35.652 ambush Fluffy_Pillow 120.0/120: 100% energy | 5.0/5: 100% combo_points master_of_subtlety_passive, stealth, vanish, slice_and_dice, anticipation, deathly_shadows, draenic_agility_potion
4:36.657 rupture Fluffy_Pillow 71.2/120: 59% energy | 5.0/5: 100% combo_points master_of_subtlety_passive, stealth, vanish, subterfuge, slice_and_dice, anticipation(3), deathly_shadows, draenic_agility_potion
4:38.552 ambush Fluffy_Pillow 100.2/120: 84% energy | 4.0/5: 80% combo_points master_of_subtlety_passive, stealth, vanish, subterfuge, slice_and_dice, deathly_shadows, draenic_agility_potion
4:39.812 ambush Fluffy_Pillow 62.3/120: 52% energy | 5.0/5: 100% combo_points master_of_subtlety_passive, stealth, vanish, subterfuge, slice_and_dice, anticipation(2), deathly_shadows, draenic_agility_potion
4:41.982 Waiting 0.100 sec 34.4/120: 29% energy | 5.0/5: 100% combo_points master_of_subtlety_passive, stealth, subterfuge, slice_and_dice, anticipation(5), deathly_shadows
4:42.082 eviscerate Fluffy_Pillow 35.5/120: 30% energy | 5.0/5: 100% combo_points master_of_subtlety, slice_and_dice, anticipation(5), deathly_shadows
4:43.084 eviscerate Fluffy_Pillow 36.6/120: 31% energy | 5.0/5: 100% combo_points master_of_subtlety, slice_and_dice, deathly_shadows, mark_of_the_frostwolf
4:44.089 backstab Fluffy_Pillow 45.8/120: 38% energy | 1.0/5: 20% combo_points master_of_subtlety, slice_and_dice, deathly_shadows, mark_of_the_frostwolf
4:45.093 Waiting 0.471 sec 22.0/120: 18% energy | 2.0/5: 40% combo_points master_of_subtlety, slice_and_dice, deathly_shadows, mark_of_the_frostwolf
4:45.564 backstab Fluffy_Pillow 35.2/120: 29% energy | 3.0/5: 60% combo_points master_of_subtlety, slice_and_dice, deathly_shadows, mark_of_the_frostwolf(2)
4:46.568 Waiting 1.424 sec 11.4/120: 9% energy | 4.0/5: 80% combo_points master_of_subtlety, slice_and_dice, mark_of_the_frostwolf(2)
4:47.992 eviscerate Fluffy_Pillow 35.2/120: 29% energy | 5.0/5: 100% combo_points master_of_subtlety, slice_and_dice, mark_of_the_frostwolf(2)
4:48.995 backstab Fluffy_Pillow 36.4/120: 30% energy | 0.0/5: 0% combo_points slice_and_dice, spirit_shift, mark_of_the_frostwolf(2)
4:50.001 Waiting 5.099 sec 20.6/120: 17% energy | 2.0/5: 40% combo_points slice_and_dice, spirit_shift, mark_of_the_frostwolf(2)
4:55.100 backstab Fluffy_Pillow 93.3/120: 78% energy | 4.0/5: 80% combo_points slice_and_dice, spirit_shift
4:56.104 rupture Fluffy_Pillow 77.4/120: 65% energy | 5.0/5: 100% combo_points slice_and_dice, anticipation, spirit_shift
4:57.109 Waiting 0.400 sec 88.6/120: 74% energy | 1.0/5: 20% combo_points slice_and_dice, spirit_shift
4:57.509 backstab Fluffy_Pillow 101.0/120: 84% energy | 1.0/5: 20% combo_points slice_and_dice, spirit_shift, mark_of_the_frostwolf
4:58.514 Waiting 1.000 sec 77.2/120: 64% energy | 3.0/5: 60% combo_points slice_and_dice, mark_of_the_frostwolf
4:59.514 backstab Fluffy_Pillow 96.3/120: 80% energy | 3.0/5: 60% combo_points slice_and_dice, mark_of_the_frostwolf
5:03.331 shadow_dance Fluffy_Pillow 111.8/120: 93% energy | 5.0/5: 100% combo_points slice_and_dice, anticipation, spirit_shift
5:03.331 ambush Fluffy_Pillow 111.8/120: 93% energy | 5.0/5: 100% combo_points shadow_dance, slice_and_dice, anticipation, spirit_shift
5:04.333 slice_and_dice Fluffy_Pillow 90.9/120: 76% energy | 5.0/5: 100% combo_points shadow_dance, slice_and_dice, anticipation(3), spirit_shift
5:05.337 premeditation Fluffy_Pillow 102.1/120: 85% energy | 1.0/5: 20% combo_points shadow_dance, slice_and_dice, anticipation(3), spirit_shift
5:05.337 ambush Fluffy_Pillow 102.1/120: 85% energy | 3.0/5: 60% combo_points shadow_dance, slice_and_dice, anticipation(3), spirit_shift
5:06.341 rupture Fluffy_Pillow 81.2/120: 68% energy | 5.0/5: 100% combo_points shadow_dance, slice_and_dice, anticipation(3), spirit_shift
5:07.345 ambush Fluffy_Pillow 92.4/120: 77% energy | 4.0/5: 80% combo_points shadow_dance, slice_and_dice, spirit_shift
5:08.347 ambush Fluffy_Pillow 71.6/120: 60% energy | 5.0/5: 100% combo_points shadow_dance, slice_and_dice, anticipation, spirit_shift
5:09.352 eviscerate Fluffy_Pillow 42.7/120: 36% energy | 5.0/5: 100% combo_points shadow_dance, slice_and_dice, anticipation(4), spirit_shift
5:10.356 ambush Fluffy_Pillow 51.9/120: 43% energy | 4.0/5: 80% combo_points shadow_dance, slice_and_dice
5:12.379 ambush Fluffy_Pillow 42.4/120: 35% energy | 5.0/5: 100% combo_points shadow_dance, slice_and_dice, anticipation(2), spirit_shift
5:13.382 Waiting 1.230 sec 13.5/120: 11% energy | 5.0/5: 100% combo_points slice_and_dice, anticipation(4), spirit_shift
5:14.612 eviscerate Fluffy_Pillow 35.2/120: 29% energy | 5.0/5: 100% combo_points slice_and_dice, anticipation(5), spirit_shift
5:15.617 eviscerate Fluffy_Pillow 44.4/120: 37% energy | 5.0/5: 100% combo_points slice_and_dice, spirit_shift
5:16.620 Waiting 2.900 sec 45.5/120: 38% energy | 1.0/5: 20% combo_points slice_and_dice, spirit_shift
5:19.520 backstab Fluffy_Pillow 93.8/120: 78% energy | 2.0/5: 40% combo_points slice_and_dice, spirit_shift
5:20.524 Waiting 1.900 sec 70.0/120: 58% energy | 4.0/5: 80% combo_points slice_and_dice, spirit_shift
5:22.424 rupture Fluffy_Pillow 99.1/120: 83% energy | 5.0/5: 100% combo_points slice_and_dice
5:23.684 vanish Fluffy_Pillow 120.0/120: 100% energy | 0.0/5: 0% combo_points slice_and_dice, mark_of_the_frostwolf(2)
5:23.684 ambush Fluffy_Pillow 120.0/120: 100% energy | 5.0/5: 100% combo_points master_of_subtlety_passive, stealth, vanish, slice_and_dice, deathly_shadows, mark_of_the_frostwolf(2)
5:24.688 eviscerate Fluffy_Pillow 71.2/120: 59% energy | 5.0/5: 100% combo_points master_of_subtlety_passive, stealth, vanish, subterfuge, slice_and_dice, anticipation(3), deathly_shadows, mark_of_the_frostwolf(2)
5:25.692 premeditation Fluffy_Pillow 80.3/120: 67% energy | 3.0/5: 60% combo_points master_of_subtlety_passive, stealth, vanish, subterfuge, slice_and_dice, deathly_shadows, mark_of_the_frostwolf(2)
5:26.584 ambush Fluffy_Pillow 90.2/120: 75% energy | 5.0/5: 100% combo_points master_of_subtlety_passive, stealth, vanish, subterfuge, slice_and_dice, deathly_shadows, mark_of_the_frostwolf(2)
5:27.586 eviscerate Fluffy_Pillow 49.4/120: 41% energy | 5.0/5: 100% combo_points master_of_subtlety_passive, stealth, vanish, subterfuge, slice_and_dice, anticipation(3), deathly_shadows, mark_of_the_frostwolf(2)
5:30.014 ambush Fluffy_Pillow 74.4/120: 62% energy | 4.0/5: 80% combo_points master_of_subtlety_passive, stealth, subterfuge, slice_and_dice, deathly_shadows
5:31.019 preparation Fluffy_Pillow 25.6/120: 21% energy | 5.0/5: 100% combo_points master_of_subtlety, slice_and_dice, anticipation, deathly_shadows
5:32.025 eviscerate Fluffy_Pillow 44.7/120: 37% energy | 5.0/5: 100% combo_points master_of_subtlety, slice_and_dice, anticipation(2), deathly_shadows
5:33.281 backstab Fluffy_Pillow 48.7/120: 41% energy | 3.0/5: 60% combo_points master_of_subtlety, slice_and_dice, deathly_shadows
5:34.286 Waiting 0.900 sec 32.9/120: 27% energy | 4.0/5: 80% combo_points master_of_subtlety, slice_and_dice
5:35.186 rupture Fluffy_Pillow 42.9/120: 36% energy | 5.0/5: 100% combo_points master_of_subtlety, slice_and_dice
5:39.765 vanish Fluffy_Pillow 117.8/120: 98% energy | 2.0/5: 40% combo_points slice_and_dice, mark_of_the_frostwolf
5:39.765 ambush Fluffy_Pillow 117.8/120: 98% energy | 5.0/5: 100% combo_points master_of_subtlety_passive, stealth, vanish, slice_and_dice, anticipation(2), deathly_shadows, mark_of_the_frostwolf
5:40.769 slice_and_dice Fluffy_Pillow 69.0/120: 57% energy | 5.0/5: 100% combo_points master_of_subtlety_passive, stealth, vanish, subterfuge, slice_and_dice, anticipation(4), deathly_shadows, mark_of_the_frostwolf(2)
5:42.665 ambush Fluffy_Pillow 98.1/120: 82% energy | 1.0/5: 20% combo_points master_of_subtlety_passive, stealth, vanish, subterfuge, slice_and_dice, anticipation(4), deathly_shadows, mark_of_the_frostwolf(2)
5:43.925 ambush Fluffy_Pillow 60.1/120: 50% energy | 3.0/5: 60% combo_points master_of_subtlety_passive, stealth, vanish, subterfuge, slice_and_dice, anticipation(4), deathly_shadows, mark_of_the_frostwolf(2)
5:46.095 Waiting 0.300 sec 32.2/120: 27% energy | 5.0/5: 100% combo_points master_of_subtlety_passive, stealth, subterfuge, slice_and_dice, anticipation(5), deathly_shadows, mark_of_the_frostwolf(2)
5:46.395 eviscerate Fluffy_Pillow 35.5/120: 30% energy | 5.0/5: 100% combo_points master_of_subtlety, slice_and_dice, anticipation(5), deathly_shadows
5:47.400 eviscerate Fluffy_Pillow 36.7/120: 31% energy | 5.0/5: 100% combo_points master_of_subtlety, slice_and_dice, deathly_shadows
5:48.403 backstab Fluffy_Pillow 45.9/120: 38% energy | 0.0/5: 0% combo_points master_of_subtlety, slice_and_dice, deathly_shadows
5:49.408 Waiting 0.466 sec 22.0/120: 18% energy | 2.0/5: 40% combo_points master_of_subtlety, slice_and_dice, deathly_shadows
5:49.874 backstab Fluffy_Pillow 35.2/120: 29% energy | 2.0/5: 40% combo_points master_of_subtlety, slice_and_dice
5:50.879 Waiting 2.023 sec 11.4/120: 9% energy | 4.0/5: 80% combo_points master_of_subtlety, slice_and_dice
5:52.902 rupture Fluffy_Pillow 41.9/120: 35% energy | 5.0/5: 100% combo_points slice_and_dice
5:53.907 backstab Fluffy_Pillow 61.1/120: 51% energy | 0.0/5: 0% combo_points slice_and_dice
5:54.912 Waiting 3.600 sec 37.2/120: 31% energy | 1.0/5: 20% combo_points slice_and_dice
5:58.512 backstab Fluffy_Pillow 93.3/120: 78% energy | 3.0/5: 60% combo_points slice_and_dice
5:59.516 eviscerate Fluffy_Pillow 77.4/120: 65% energy | 5.0/5: 100% combo_points slice_and_dice
6:02.823 Waiting 0.600 sec 112.2/120: 94% energy | 1.0/5: 20% combo_points slice_and_dice, spirit_shift
6:03.423 shadow_dance Fluffy_Pillow 118.9/120: 99% energy | 1.0/5: 20% combo_points slice_and_dice, spirit_shift
6:03.423 shadow_reflection Fluffy_Pillow 118.9/120: 99% energy | 1.0/5: 20% combo_points shadow_dance, slice_and_dice, spirit_shift
6:03.423 use_item_maalus_the_blood_drinker Fluffy_Pillow 118.9/120: 99% energy | 1.0/5: 20% combo_points shadow_dance, slice_and_dice, shadow_reflection, spirit_shift
6:03.423 premeditation Fluffy_Pillow 118.9/120: 99% energy | 1.0/5: 20% combo_points shadow_dance, slice_and_dice, shadow_reflection, maalus, spirit_shift
6:03.423 ambush Fluffy_Pillow 118.9/120: 99% energy | 3.0/5: 60% combo_points shadow_dance, slice_and_dice, shadow_reflection, maalus, spirit_shift
6:04.427 rupture Fluffy_Pillow 98.0/120: 82% energy | 5.0/5: 100% combo_points shadow_dance, slice_and_dice, shadow_reflection, anticipation, maalus, spirit_shift
6:05.431 ambush Fluffy_Pillow 109.2/120: 91% energy | 1.0/5: 20% combo_points shadow_dance, slice_and_dice, shadow_reflection, maalus, spirit_shift
6:06.436 ambush Fluffy_Pillow 88.4/120: 74% energy | 4.0/5: 80% combo_points shadow_dance, slice_and_dice, shadow_reflection, maalus, spirit_shift
6:07.440 arcane_torrent Fluffy_Pillow 59.5/120: 50% energy | 5.0/5: 100% combo_points shadow_dance, slice_and_dice, shadow_reflection, anticipation, maalus, spirit_shift
6:07.440 eviscerate Fluffy_Pillow 74.5/120: 62% energy | 5.0/5: 100% combo_points shadow_dance, slice_and_dice, shadow_reflection, anticipation, maalus, spirit_shift
6:08.445 ambush Fluffy_Pillow 83.7/120: 70% energy | 1.0/5: 20% combo_points shadow_dance, slice_and_dice, shadow_reflection, maalus, spirit_shift
6:09.449 ambush Fluffy_Pillow 54.9/120: 46% energy | 4.0/5: 80% combo_points shadow_dance, slice_and_dice, shadow_reflection, maalus, spirit_shift
6:10.453 Waiting 0.100 sec 34.0/120: 28% energy | 5.0/5: 100% combo_points shadow_dance, slice_and_dice, shadow_reflection, anticipation, maalus, spirit_shift
6:10.553 eviscerate Fluffy_Pillow 35.2/120: 29% energy | 5.0/5: 100% combo_points shadow_dance, slice_and_dice, shadow_reflection, anticipation(2), maalus, spirit_shift
6:11.557 ambush Fluffy_Pillow 44.3/120: 37% energy | 2.0/5: 40% combo_points shadow_dance, slice_and_dice, shadow_reflection, maalus, spirit_shift
6:12.816 Waiting 0.700 sec 18.3/120: 15% energy | 5.0/5: 100% combo_points shadow_dance, slice_and_dice, shadow_reflection, maalus
6:13.516 slice_and_dice Fluffy_Pillow 34.1/120: 28% energy | 5.0/5: 100% combo_points slice_and_dice, shadow_reflection, maalus
6:14.521 backstab Fluffy_Pillow 45.3/120: 38% energy | 0.0/5: 0% combo_points slice_and_dice, shadow_reflection, maalus
6:15.524 Waiting 0.600 sec 29.4/120: 25% energy | 2.0/5: 40% combo_points slice_and_dice, shadow_reflection, maalus
6:16.124 backstab Fluffy_Pillow 36.1/120: 30% energy | 2.0/5: 40% combo_points slice_and_dice, shadow_reflection, maalus
6:17.128 Waiting 2.544 sec 12.3/120: 10% energy | 4.0/5: 80% combo_points slice_and_dice, shadow_reflection, maalus
6:19.672 rupture Fluffy_Pillow 56.6/120: 47% energy | 5.0/5: 100% combo_points slice_and_dice, mark_of_the_frostwolf(2)
6:20.676 backstab Fluffy_Pillow 67.7/120: 56% energy | 0.0/5: 0% combo_points slice_and_dice, mark_of_the_frostwolf(2)
6:21.679 Waiting 3.000 sec 51.9/120: 43% energy | 1.0/5: 20% combo_points slice_and_dice, mark_of_the_frostwolf(2)
6:24.679 backstab Fluffy_Pillow 93.2/120: 78% energy | 3.0/5: 60% combo_points slice_and_dice, mark_of_the_frostwolf(2)
6:25.684 Waiting 0.300 sec 77.4/120: 65% energy | 4.0/5: 80% combo_points slice_and_dice, mark_of_the_frostwolf(2)
6:25.984 eviscerate Fluffy_Pillow 80.7/120: 67% energy | 5.0/5: 100% combo_points slice_and_dice, mark_of_the_frostwolf(2)
6:29.292 vanish Fluffy_Pillow 115.5/120: 96% energy | 1.0/5: 20% combo_points slice_and_dice, mark_of_the_frostwolf(2)
6:29.292 ambush Fluffy_Pillow 115.5/120: 96% energy | 5.0/5: 100% combo_points master_of_subtlety_passive, stealth, vanish, slice_and_dice, anticipation, deathly_shadows, mark_of_the_frostwolf(2)
6:30.298 eviscerate Fluffy_Pillow 74.7/120: 62% energy | 5.0/5: 100% combo_points master_of_subtlety_passive, stealth, vanish, subterfuge, slice_and_dice, anticipation(3), deathly_shadows, mark_of_the_frostwolf(2)
6:32.192 ambush Fluffy_Pillow 93.8/120: 78% energy | 4.0/5: 80% combo_points master_of_subtlety_passive, stealth, vanish, subterfuge, slice_and_dice, deathly_shadows, mark_of_the_frostwolf
6:33.961 ambush Fluffy_Pillow 61.4/120: 51% energy | 5.0/5: 100% combo_points master_of_subtlety_passive, stealth, vanish, subterfuge, slice_and_dice, anticipation(2), deathly_shadows, mark_of_the_frostwolf
6:35.622 rupture Fluffy_Pillow 27.9/120: 23% energy | 5.0/5: 100% combo_points master_of_subtlety_passive, stealth, subterfuge, slice_and_dice, anticipation(5), deathly_shadows, mark_of_the_frostwolf
6:36.628 eviscerate Fluffy_Pillow 39.1/120: 33% energy | 5.0/5: 100% combo_points master_of_subtlety, slice_and_dice, deathly_shadows, mark_of_the_frostwolf
6:37.633 backstab Fluffy_Pillow 48.3/120: 40% energy | 1.0/5: 20% combo_points master_of_subtlety, slice_and_dice, deathly_shadows
6:38.638 Waiting 0.900 sec 24.5/120: 20% energy | 2.0/5: 40% combo_points master_of_subtlety, slice_and_dice, deathly_shadows
6:39.538 backstab Fluffy_Pillow 42.5/120: 35% energy | 3.0/5: 60% combo_points master_of_subtlety, slice_and_dice
6:40.542 Waiting 1.173 sec 18.6/120: 16% energy | 4.0/5: 80% combo_points master_of_subtlety, slice_and_dice
6:41.715 eviscerate Fluffy_Pillow 39.7/120: 33% energy | 5.0/5: 100% combo_points master_of_subtlety, slice_and_dice
6:42.720 backstab Fluffy_Pillow 40.8/120: 34% energy | 0.0/5: 0% combo_points slice_and_dice
6:43.724 Waiting 4.700 sec 25.0/120: 21% energy | 1.0/5: 20% combo_points slice_and_dice
6:48.424 backstab Fluffy_Pillow 93.3/120: 78% energy | 4.0/5: 80% combo_points slice_and_dice, spirit_shift
6:49.429 rupture Fluffy_Pillow 69.4/120: 58% energy | 5.0/5: 100% combo_points slice_and_dice, spirit_shift
6:50.434 Waiting 0.400 sec 88.6/120: 74% energy | 0.0/5: 0% combo_points slice_and_dice, spirit_shift
6:50.834 backstab Fluffy_Pillow 93.1/120: 78% energy | 1.0/5: 20% combo_points slice_and_dice, spirit_shift
6:51.840 Waiting 1.400 sec 77.3/120: 64% energy | 2.0/5: 40% combo_points slice_and_dice, spirit_shift
6:53.240 backstab Fluffy_Pillow 92.8/120: 77% energy | 3.0/5: 60% combo_points slice_and_dice, spirit_shift
6:54.245 Waiting 0.800 sec 77.0/120: 64% energy | 4.0/5: 80% combo_points slice_and_dice, spirit_shift
6:55.045 slice_and_dice Fluffy_Pillow 85.9/120: 72% energy | 5.0/5: 100% combo_points slice_and_dice
6:56.049 backstab Fluffy_Pillow 105.1/120: 88% energy | 0.0/5: 0% combo_points slice_and_dice
6:57.055 Waiting 0.400 sec 81.2/120: 68% energy | 1.0/5: 20% combo_points slice_and_dice, mark_of_the_frostwolf
6:57.455 backstab Fluffy_Pillow 93.7/120: 78% energy | 2.0/5: 40% combo_points slice_and_dice, mark_of_the_frostwolf
6:58.461 Waiting 0.300 sec 69.9/120: 58% energy | 3.0/5: 60% combo_points slice_and_dice, mark_of_the_frostwolf

Stats

Raid-Buffed Unbuffed Gear Amount
Strength 1263 1203 1203
Agility 7724 7054 5907 (1138)
Stamina 7592 6902 6902
Intellect 749 714 714
Spirit 531 531 531
Health 455520 414120 0
Energy 120 120 0
Combo Points 5 5 0
Crit 32.51% 27.51% 1266
Haste 11.20% 5.90% 531
Multistrike 49.26% 42.27% 2790
Damage / Heal Versatility 4.33% 1.33% 173
Attack Power 8496 7054 0
Mastery 62.85% 49.05% 1075
Armor 1362 1362 1362
Leech 1.79% 1.79% 125

Gear

Source Slot Average Item Level: 728.00
Local Head Felblade Hood
ilevel: 735, stats: { 190 Armor, +444 Agi, +667 Sta, +346 Mult, +245 Mastery }
Local Neck Faulty Detonator Cord
ilevel: 720, stats: { +217 Agi, +326 Sta, +169 Crit, +120 Mult }, enchant: { +75 Mult }
Local Shoulders Blood-Tanned Pauldrons
ilevel: 730, stats: { 170 Armor, +318 AgiInt, +477 Sta, +248 Mult, +175 Haste }, gems: { +50 Mult }
Local Shirt Dark Silk Shirt
ilevel: 1
Local Chest Felblade Chestguard
ilevel: 720, stats: { 215 Armor, +387 Agi, +580 Sta, +312 Crit, +202 Mult }, gems: { +50 Mult }
Local Waist Waistwrap of Banishment
ilevel: 725, stats: { 124 Armor, +304 AgiInt, +456 Sta, +272 Mult, +133 Mastery }
Local Legs Felblade Leggings
ilevel: 720, stats: { 188 Armor, +387 Agi, +580 Sta, +323 Mastery, +191 Haste }
Local Feet Spiked Irontoe Slippers
ilevel: 730, stats: { 156 Armor, +318 AgiInt, +477 Sta, +257 Crit, +166 Mult, +182 Avoidance }
Local Wrists Bloodcult Bracers
ilevel: 710, stats: { 89 Armor, +198 AgiInt, +297 Sta, +188 Mult, +75 Crit }
Local Hands Felblade Gloves
ilevel: 735, stats: { 146 Armor, +333 Agi, +500 Sta, +279 Mult, +165 Haste }
Local Finger1 Portal Key Signet
ilevel: 725, stats: { +228 Agi, +342 Sta, +210 Mult, +93 Crit }, enchant: { +50 Mult }
Local Finger2 Maalus, the Blood Drinker
ilevel: 747, stats: { +280 Agi, +420 Sta, +195 Crit, +173 Vers }, enchant: { +50 Mult }
Local Trinket1 Soul Capacitor
ilevel: 735, stats: { +550 Agi }
Local Trinket2 Bleeding Hollow Toxin Vessel
ilevel: 730
Local Back Windswept Wanderer's Drape
ilevel: 721, stats: { 84 Armor, +219 Agi, +329 Sta, +171 Mult, +121 Mastery, +125 Leech }, enchant: { +100 Mult }
Local Main Hand Ruinous Gutripper
ilevel: 735, weapon: { 781 - 1453, 1.8 }, stats: { +190 Agi, +286 Sta, +165 Crit, +89 Mastery }, enchant: mark_of_the_frostwolf
Local Off Hand Fang of the Pit
ilevel: 731, weapon: { 752 - 1399, 1.8 }, stats: { +184 Agi, +275 Sta, +164 Mastery, +80 Mult }, enchant: mark_of_the_frostwolf
Local Tabard Tabard of the Ebon Blade
ilevel: 75

Talents

Level
15 Nightstalker Subterfuge Shadow Focus
30 Deadly Throw Nerve Strike Combat Readiness
45 Cheat Death Leeching Poison Elusiveness
60 Cloak and Dagger Shadowstep Burst of Speed
75 Prey on the Weak Internal Bleeding Dirty Tricks
90 Shuriken Toss Marked for Death Anticipation
100 Venom Rush Shadow Reflection Death from Above

Profile

rogue="Rooqu"
origin="https://eu.api.battle.net/wow/character/stormreaver/rooqu/advanced"
thumbnail="http://eu.battle.net/static-render/eu/internal-record-3656/163/121101475-avatar.jpg"
level=100
race=blood_elf
role=attack
position=back
professions=engineering=648/enchanting=319
talents=http://eu.battle.net/wow/en/tool/talent-calculator#cb!1102121
glyphs=energy/vanish/feint/disguise/poisons/blurred_speed
spec=subtlety

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.

actions.precombat=flask,type=greater_draenic_agility_flask
actions.precombat+=/food,type=salty_squid_roll
actions.precombat+=/apply_poison,lethal=deadly
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/potion,name=draenic_agility
actions.precombat+=/stealth
actions.precombat+=/marked_for_death
actions.precombat+=/premeditation,if=!talent.marked_for_death.enabled
actions.precombat+=/slice_and_dice
actions.precombat+=/premeditation
# Proxy Honor Among Thieves action. Generates Combo Points at a mean rate of 2.2 seconds. Comment out to disable (and use the real Honor Among Thieves).
actions.precombat+=/honor_among_thieves,cooldown=2.2,cooldown_stddev=0.1

# Executed every time the actor is available.

actions=potion,name=draenic_agility,if=buff.bloodlust.react|target.time_to_die<40|(buff.shadow_reflection.up|(!talent.shadow_reflection.enabled&buff.shadow_dance.up))&(trinket.stat.agi.react|trinket.stat.multistrike.react|buff.archmages_greater_incandescence_agi.react)|((buff.shadow_reflection.up|(!talent.shadow_reflection.enabled&buff.shadow_dance.up))&target.time_to_die<136)
actions+=/kick
# Explode Spirit Shift at the end of Maalus if it has significant damage stored up.
actions+=/cancel_buff,name=spirit_shift,if=buff.maalus.remains<1&buff.maalus.up&buff.spirit_shift.remains-buff.maalus.remains<3
actions+=/shadow_reflection,if=buff.shadow_dance.up|(set_bonus.tier18_4pc=1&time<2)
actions+=/use_item,slot=finger2,if=buff.shadow_dance.up
actions+=/blood_fury,if=buff.shadow_dance.up
actions+=/berserking,if=buff.shadow_dance.up
actions+=/arcane_torrent,if=energy<80&buff.shadow_dance.up
actions+=/premeditation,if=combo_points<4
actions+=/vanish,if=set_bonus.tier18_4pc=1&time<1
actions+=/hemorrhage,if=set_bonus.tier18_4pc=0&glyph.hemorrhaging_veins.enabled&time<1&!ticking&!dot.rupture.ticking&!dot.crimson_tempest.ticking&!dot.garrote.ticking
actions+=/garrote,if=set_bonus.tier18_4pc=0&time<1&!ticking&!dot.rupture.ticking&!dot.crimson_tempest.ticking&!dot.hemorrhage.ticking
actions+=/wait,sec=buff.subterfuge.remains-0.1,if=buff.subterfuge.remains>0.5&buff.subterfuge.remains<1.6&time>6
actions+=/pool_resource,if=energy<energy.max-10&cooldown.shadow_dance.remains<3.5
actions+=/pool_resource,for_next=1,extra_amount=energy.max-10
actions+=/shadow_dance,if=energy>=energy.max-10&buff.stealth.down|((buff.bloodlust.up|buff.deathly_shadows.up)&(dot.hemorrhage.ticking|dot.garrote.ticking|dot.rupture.ticking))
actions+=/pool_resource,for_next=1,extra_amount=50
actions+=/shadowmeld,if=talent.shadow_focus.enabled&energy>=45&energy<=75&combo_points<4-talent.anticipation.enabled&buff.stealth.down&buff.shadow_dance.down&buff.master_of_subtlety.down&debuff.find_weakness.down
actions+=/pool_resource,for_next=1,extra_amount=50
actions+=/vanish,if=talent.shadow_focus.enabled&energy>=45&energy<=75&combo_points<4-talent.anticipation.enabled&buff.shadow_dance.down&buff.master_of_subtlety.down&debuff.find_weakness.down
actions+=/pool_resource,for_next=1,extra_amount=energy.max-5
actions+=/shadowmeld,if=talent.subterfuge.enabled&energy>=energy.max-5&combo_points<4-talent.anticipation.enabled&buff.stealth.down&buff.shadow_dance.down&buff.master_of_subtlety.down&debuff.find_weakness.down
actions+=/vanish,if=set_bonus.tier18_4pc=1&buff.shadow_reflection.up&combo_points<3
actions+=/pool_resource,for_next=1,extra_amount=energy.max-5
actions+=/vanish,if=talent.subterfuge.enabled&energy>=energy.max-5&combo_points<4-talent.anticipation.enabled&buff.shadow_dance.down&(!cooldown.shadow_dance.up|set_bonus.tier18_4pc=1)
actions+=/marked_for_death,if=combo_points=0
actions+=/run_action_list,name=finisher,if=combo_points=5&debuff.find_weakness.remains&buff.shadow_reflection.remains&buff.shadowmeld.down
actions+=/pool_resource,for_next=1
actions+=/ambush,if=talent.anticipation.enabled&combo_points+anticipation_charges<8&time>2
actions+=/run_action_list,name=finisher,if=combo_points=5
actions+=/run_action_list,name=generator,if=combo_points<4|(talent.anticipation.enabled&anticipation_charges<3&debuff.find_weakness.down)
actions+=/run_action_list,name=pool

# Combo point generators

actions.generator=run_action_list,name=pool,if=buff.master_of_subtlety.down&buff.shadow_dance.down&(energy+set_bonus.tier17_2pc*50+cooldown.shadow_dance.remains*energy.regen<=energy.max|energy+15+cooldown.vanish.remains*energy.regen<=energy.max)
actions.generator+=/pool_resource,for_next=1
actions.generator+=/ambush
# If simulating AoE, it is recommended to use Anticipation as the level 90 talent.
actions.generator+=/fan_of_knives,if=spell_targets.fan_of_knives>2
actions.generator+=/backstab,if=debuff.find_weakness.up|buff.archmages_greater_incandescence_agi.up|trinket.stat.any.up
actions.generator+=/shuriken_toss,if=energy<65&energy.regen<16
actions.generator+=/hemorrhage,if=glyph.hemorrhaging_veins.enabled&((talent.anticipation.enabled&combo_points+anticipation_charges<=2)|combo_points<=2|target.time_to_die<=6)&!ticking&!dot.rupture.ticking&!dot.crimson_tempest.ticking&!dot.garrote.ticking
actions.generator+=/backstab,if=energy.time_to_max<=gcd*2.5
actions.generator+=/hemorrhage,if=energy.time_to_max<=gcd*2&position_front
actions.generator+=/run_action_list,name=pool

# Combo point finishers

actions.finisher=rupture,if=(!ticking|remains<duration*0.3|(buff.shadow_reflection.remains>8&dot.rupture.remains<12&time>20))&(!glyph.hemorrhaging_veins.enabled|target.time_to_die>6)
actions.finisher+=/rupture,cycle_targets=1,target_if=max:target.time_to_die,if=spell_targets.crimson_tempest<8&active_dot.rupture<6&target.time_to_die>6&(!ticking|remains<duration*0.3|(buff.shadow_reflection.remains>8&dot.rupture.remains<12&time>20))
actions.finisher+=/slice_and_dice,if=((buff.slice_and_dice.remains<10.8&debuff.find_weakness.down)|buff.slice_and_dice.remains<6)&buff.slice_and_dice.remains<target.time_to_die
actions.finisher+=/death_from_above
actions.finisher+=/crimson_tempest,if=spell_targets.crimson_tempest>=3&(cooldown.death_from_above.remains>0|!talent.death_from_above.enabled)
actions.finisher+=/eviscerate,if=(energy.time_to_max<=cooldown.death_from_above.remains+action.death_from_above.execute_time)|!talent.death_from_above.enabled
actions.finisher+=/run_action_list,name=pool

# Resource pooling

actions.pool=preparation,if=!buff.vanish.up&!buff.shadow_dance.up&cooldown.vanish.remains>45

head=felblade_hood,id=124263,bonus_id=567,upgrade=2
neck=faulty_detonator_cord,id=124207,bonus_id=567,enchant=75mult
shoulders=bloodtanned_pauldrons,id=124271,bonus_id=565/567,upgrade=2,gems=50mult
back=windswept_wanderers_drape,id=124133,bonus_id=41/561/566,upgrade=2,enchant=gift_of_multistrike
chest=felblade_chestguard,id=124248,bonus_id=564/566,upgrade=2,gems=50mult
shirt=dark_silk_shirt,id=4333
tabard=tabard_of_the_ebon_blade,id=43155
wrists=bloodcult_bracers,id=124279,bonus_id=566
hands=felblade_gloves,id=124257,bonus_id=567,upgrade=2
waist=waistwrap_of_banishment,id=124276,bonus_id=566,upgrade=1,addon=nitro_boosts
legs=felblade_leggings,id=124269,bonus_id=566,upgrade=2
feet=spiked_irontoe_slippers,id=124249,bonus_id=40/567,upgrade=2
finger1=portal_key_signet,id=124189,bonus_id=566,upgrade=2,enchant=50mult
finger2=maalus_the_blood_drinker,id=124636,bonus_id=625/649,enchant=50mult
trinket1=soul_capacitor,id=124225,bonus_id=567,upgrade=2
trinket2=bleeding_hollow_toxin_vessel,id=124520,bonus_id=566,upgrade=2
main_hand=ruinous_gutripper,id=124366,bonus_id=567,upgrade=2,enchant=mark_of_the_frostwolf
off_hand=fang_of_the_pit,id=124367,bonus_id=561/566,upgrade=2,enchant=mark_of_the_frostwolf

# Gear Summary
# gear_ilvl=728.06
# gear_agility=4557
# gear_stamina=6012
# gear_crit_rating=1266
# gear_haste_rating=531
# gear_mastery_rating=1075
# gear_multistrike_rating=2657
# gear_versatility_rating=173
# gear_leech_rating=125
# gear_avoidance_rating=182
# gear_armor=1362
# set_bonus=tier18_2pc=1
# set_bonus=tier18_4pc=1

Simulation & Raid Information

Iterations: 10006
Threads: 7
Confidence: 95.00%
Fight Length: 312 - 616 ( 449.8 )

Performance:

Total Events Processed: 120328575
Max Event Queue: 84
Sim Seconds: 4500270
CPU Seconds: 94.1466
Physical Seconds: 16.3441
Speed Up: 47801

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 5 ms ( stddev = 1 ms )
Raid Downtime Chart
DPET Chart

Raw Ability Summary

Character Unit Ability Id Total DPS Imp/Min Hit Crit Count Impacts Crit% Avoid% G% B% Interval Combined Duration
Rooqu Rooqu ambush 8676 7652435 17015 6.52 91223 182205 66.0 48.9 29.5% 0.0% 0.0% 0.0% 6.80sec 8123840 449.76sec
Rooqu Rooqu arcane_torrent 25046 0 0 0.35 0 0 4.3 2.6 0.0% 0.0% 0.0% 0.0% 122.53sec 0 449.76sec
Rooqu Rooqu auto_attack_mh 0 4126354 9175 50.57 7518 15040 475.1 379.1 29.5% 19.0% 0.0% 0.0% 0.95sec 4786770 449.76sec
Rooqu Rooqu auto_attack_oh 1 2006556 4461 49.93 3703 7405 469.4 374.3 29.5% 19.0% 0.0% 0.0% 0.96sec 2330654 449.76sec
Rooqu Rooqu backstab 53 2098675 4666 10.68 15249 30501 97.6 80.0 29.4% 0.0% 0.0% 0.0% 4.37sec 2665395 449.76sec
Rooqu Rooqu deadly_poison_dot ticks -2818 691547 1537 19.88 3354 6706 294.9 149.1 29.5% 0.0% 0.0% 0.0% 1.52sec 691547 449.76sec
Rooqu Rooqu deadly_poison_instant 113780 705131 1568 31.25 1752 3505 293.9 234.3 29.5% 0.0% 0.0% 0.0% 1.53sec 705131 449.76sec
Rooqu Rooqu draenic_agility_potion 156423 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 449.76sec
Rooqu Rooqu eviscerate 2098 4070914 9051 5.68 55703 111352 54.1 42.6 29.4% 0.0% 0.0% 0.0% 8.33sec 4335606 449.76sec
Rooqu Rooqu maalus 187626 3388979 7535 0.45 1014560 0 4.0 3.3 0.0% 0.0% 0.0% 0.0% 121.66sec 3388979 449.76sec
Rooqu Rooqu premeditation 14183 0 0 1.13 0 0 10.2 8.5 0.0% 0.0% 0.0% 0.0% 44.68sec 0 449.76sec
Rooqu Rooqu preparation 14185 0 0 0.22 0 0 2.0 1.6 0.0% 0.0% 0.0% 0.0% 320.66sec 0 449.76sec
Rooqu Rooqu rupture ticks -1943 2927399 6505 28.98 9755 19516 33.8 217.3 29.5% 0.0% 0.0% 0.0% 13.69sec 2927399 449.76sec
Rooqu Rooqu rupture_sc 168963 2391162 5317 18.42 10007 20019 177.8 138.1 29.5% 0.0% 0.0% 0.0% 3.51sec 2391824 449.76sec
Rooqu Rooqu shadow_dance 51713 0 0 0.79 0 0 8.0 5.9 0.0% 0.0% 0.0% 0.0% 60.84sec 0 449.76sec
Rooqu Rooqu shadow_reflection 152151 0 0 0.49 0 0 4.3 3.7 0.0% 0.0% 0.0% 0.0% 122.14sec 0 449.76sec
Rooqu Rooqu slice_and_dice 5171 0 0 1.49 0 0 13.4 11.2 0.0% 0.0% 0.0% 0.0% 36.50sec 0 449.76sec
Rooqu Rooqu spirit_eruption 184559 13266513 29497 1.21 1460809 0 9.1 9.1 0.0% 0.0% 0.0% 0.0% 50.54sec 13266513 449.76sec
Rooqu Rooqu vanish 1856 0 0 1.17 0 0 10.5 8.8 0.0% 0.0% 0.0% 0.0% 48.66sec 0 449.76sec
Rooqu Rooqu_shadow_reflection ambush 8676 1838602 27452 16.81 56922 113866 18.8 18.8 29.6% 0.0% 0.0% 0.0% 22.27sec 1838602 66.98sec
Rooqu Rooqu_shadow_reflection eviscerate 2098 646959 9660 7.48 45047 90013 8.3 8.3 29.3% 0.0% 0.0% 0.0% 52.14sec 646959 66.98sec
Rooqu Rooqu_shadow_reflection rupture ticks -1943 571816 1271 6.82 6488 12990 4.8 51.2 29.4% 0.0% 0.0% 0.0% 101.00sec 571816 66.98sec

Fluffy_Pillow : 0 dps

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
0.0 0.0 Mana 0.00% 0.0 100.0% 100%

Charts

DPS Taken Timeline Chart
DPS Timeline Chart

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
Fluffy_Pillow 0
Healing and Absorb Stats HPS HPS% Execute Interval HPE HPET Type Count Hit Crit Avg Crit%
Fluffy_Pillow 0
Simple Action Stats Execute Interval
Fluffy_Pillow

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit Overflow
Health Decade (0 - 10) 1.0 0.0 0.0sec 0.0sec 10.85% 10.85% 0.0(0.0)

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • Health Decade (0 - 10)_1:10.85%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (10 - 20) 1.0 0.0 0.0sec 0.0sec 11.11% 11.11% 0.0(0.0)

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • Health Decade (10 - 20)_1:11.11%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 10.16% 10.16% 0.0(0.0)

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • Health Decade (20 - 30)_1:10.16%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 10.89% 10.89% 0.0(0.0)

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • Health Decade (30 - 40)_1:10.89%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 11.79% 11.79% 0.0(0.0)

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • Health Decade (40 - 50)_1:11.79%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 11.94% 11.94% 0.0(0.0)

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • Health Decade (50 - 60)_1:11.94%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 10.61% 10.61% 0.0(0.0)

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • Health Decade (60 - 70)_1:10.61%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 14.04% 14.04% 0.0(0.0)

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • Health Decade (70 - 80)_1:14.04%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 5.78% 5.78% 0.0(0.0)

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • Health Decade (80 - 90)_1:5.78%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 2.83% 2.83% 0.0(0.0)

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • Health Decade (90 - 100)_1:2.83%

Trigger Attempt Success

  • trigger_pct:100.00%
Find Weakness 11.1 54.9 43.0sec 6.8sec 54.32% 54.32% 54.9(54.9)

Buff details

  • buff initial source:Rooqu
  • cooldown name:buff_find_weakness
  • max_stacks:1
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00

Stack Uptimes

  • find_weakness_1:54.32%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:91021
  • name:Find Weakness
  • tooltip:$w1% of armor is ignored by the attacking Rogue.
  • description:Your Ambush, Garrote, and Cheap Shot abilities reveal a flaw in your target's defenses, causing all your attacks to bypass a portion of that enemy's armor for {$91021d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
attack_power_multiplier

Buff details

  • buff initial source:
  • cooldown name:buff_attack_power_multiplier
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • attack_power_multiplier_1:100.00%
bleeding

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_bleeding
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00

Stack Uptimes

  • bleeding_1:100.00%
critical_strike

Buff details

  • buff initial source:
  • cooldown name:buff_critical_strike
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • critical_strike_1:100.00%
haste

Buff details

  • buff initial source:
  • cooldown name:buff_haste
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • haste_1:100.00%
mastery

Buff details

  • buff initial source:
  • cooldown name:buff_mastery
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:5.00

Stack Uptimes

  • mastery_1:100.00%
Mortal Wounds

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.25

Stack Uptimes

  • mortal_wounds_1:100.00%

Spelldata details

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
multistrike

Buff details

  • buff initial source:
  • cooldown name:buff_multistrike
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • multistrike_1:100.00%
spell_power_multiplier

Buff details

  • buff initial source:
  • cooldown name:buff_spell_power_multiplier
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • spell_power_multiplier_1:100.00%
stamina

Buff details

  • buff initial source:
  • cooldown name:buff_stamina
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • stamina_1:100.00%
str_agi_int

Buff details

  • buff initial source:
  • cooldown name:buff_str_agi_int
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • str_agi_int_1:100.00%
versatility

Buff details

  • buff initial source:
  • cooldown name:buff_versatility
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03

Stack Uptimes

  • versatility_1:100.00%

Resources

Resource Usage Type Count Total Average RPE APR
Fluffy_Pillow
Resource RPS-Gain RPS-Loss
Health 0.00 102660.87
Combat End Resource Mean Min Max
Health 0.00 0.00 0.00
Resource Timeline Chart

Benefits & Uptimes

Benefits %
Uptimes %

Procs

Count Interval

Deaths

death count 12461
death count pct 124.54
avg death time 449.69
min death time 312.27
max death time 615.98
dmg taken 46383042.53

Statistics & Data Analysis

Fight Length
Sample Data Fluffy_Pillow Fight Length
Count 9999
Mean 449.76
Minimum 312.27
Maximum 615.98
Spread ( max - min ) 303.72
Range [ ( max - min ) / 2 * 100% ] 33.76%
DPS
Sample Data Fluffy_Pillow Damage Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
Distribution Chart
Priority Target DPS
Sample Data Fluffy_Pillow Priority Target Damage Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
Distribution Chart
DPS(e)
Sample Data Fluffy_Pillow Damage Per Second (Effective)
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
Sample Data Fluffy_Pillow Damage
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
Sample Data Fluffy_Pillow Damage Taken Per Second
Count 9999
Mean 103489.79
Minimum 88933.40
Maximum 121418.79
Spread ( max - min ) 32485.39
Range [ ( max - min ) / 2 * 100% ] 15.69%
Standard Deviation 4151.2916
5th Percentile 97045.10
95th Percentile 110564.10
( 95th Percentile - 5th Percentile ) 13519.00
Mean Distribution
Standard Deviation 41.5150
95.00% Confidence Intervall ( 103408.42 - 103571.16 )
Normalized 95.00% Confidence Intervall ( 99.92% - 100.08% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 61
0.1% Error 6181
0.1 Scale Factor Error with Delta=300 147112
0.05 Scale Factor Error with Delta=300 588450
0.01 Scale Factor Error with Delta=300 14711269
Distribution Chart
HPS
Sample Data Fluffy_Pillow Healing Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
Distribution Chart
HPS(e)
Sample Data Fluffy_Pillow Healing Per Second (Effective)
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Sample Data Fluffy_Pillow Heal
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Sample Data Fluffy_Pillow Healing Taken Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Sample Data Fluffy_Pillow Theck-Meloree Index
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
Distribution Chart
ETMI
Sample Data Fluffy_PillowTheck-Meloree Index (Effective)
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
Distribution Chart
MSD
Sample Data Fluffy_Pillow Max Spike Value
Count 1367
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
Distribution Chart
Timeline DPS Error Chart DPS Error Chart

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0
Agility 0 0 0
Stamina 0 0 0
Intellect 0 0 0
Spirit 0 0 0
Health 0 55522713 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Multistrike 0.00% 0.00% 0
Damage / Heal Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1938 1938 1938
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="Fluffy_Pillow"
level=103
race=humanoid
role=tank
position=front
spec=unknown

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.

actions.precombat=snapshot_stats


# Gear Summary
# gear_ilvl=0.00

APM

Average number of actions executed per minute.

APS

Average absorption per active player duration.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Count

Average number of times an action is executed per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

DPSE

Average damage per fight duration.

DTPS

Average damage taken per second per active player duration.

HPS

Average healing (and absorption) per active player duration.

HPSE

Average healing (and absorption) per fight duration.

HPE

Average healing (or absorb) per execution of an individual action.

HPET

Average healing (or absorb) per execute time of an individual action; the amount of healing generated, divided by the time taken to execute the action, including time spent in the GCD.

HPR

Average healing (or absorb) per resource point spent.

Impacts

Average number of impacts against a target (for attacks that hit multiple times per execute) per iteration.

Dodge%

Percentage of executes that resulted in dodges.

DPS%

Percentage of total DPS contributed by a particular action.

HPS%

Percentage of total HPS (including absorb) contributed by a particular action.

Theck-Meloree Index

Measure of damage smoothness, calculated over entire fight length. Related to max spike damage, 1k TMI is roughly equivalent to 1% of your health. TMI ignores external healing and absorbs. Lower is better.

TMI bin size

Time bin size used to calculate TMI and MSD, in seconds.

Type

Direct or Periodic damage.

Max Spike Damage Frequency

This is roughly how many spikes as large as MSD Mean you take per iteration. Calculated from TMI and MSD values.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Glance%

Percentage of executes that resulted in glancing blows.

Block%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability.

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

Miss%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Gear Amount

Amount from raw gear, before class, attunement, or buff modifiers. Amount from hybrid primary stats (i.e. Agility/Intellect) shown in parentheses.

Stats Raid Buffed

Amount after all static buffs have been accounted for. Dynamic buffs (i.e. trinkets, potions) not included.

Stats Unbuffed

Amount after class modifiers and effects, but before buff modifiers.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

Ticks Crit

Average crit tick damage.

Ticks Crit%

Percentage of ticks that resulted in critical strikes.

Ticks Hit

Average non-crit tick damage.

Ticks Miss%

Percentage of ticks that resulted in misses, dodges or parries.

Ticks Uptime%

Percentage of total time that DoT is ticking on target.

Ticks Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.

TMI Range

This is the range of TMI values containing 95.00% of the data, roughly centered on the mean.

TMI/MSD Window

Window length used to calculate TMI and MSD, in seconds.

Max Spike Damage

Maximum amount of net damage taken in any N-second period (default 6sec), expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Error

Estimator for the 95.00% confidence interval.

Range

This is the range of values containing 95.00% of the data, roughly centered on the mean.

Fight Length

Fight Length: 450.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.